Reality for Daz Studio: a new level of realism
Today Pret-A-3D announces the features for the upcoming plug-in “Reality.” The following video highlights what Reality does.
Reality features at a glance:
- Interface between Daz Studio and LuxRender. LuxRender is the physically-based, Open Source renderer developed at http://www.luxrender.net
- Mac OS and Windows versions available. For Windows, both 32 and 64 bit versions will be released.
- Automatic conversion of Studio shaders to LuxRender materials
- Support for fine-tuning of materials
- Materials available:
- Glossy
- Matte
- Matte Translucent
- Water
- Glass with volumetric dispersion
- Fog
- Realistic Metal
- Mirror
- Presets for gemstones, different types of glass, human cornea and more.
- Built-in material preview
- Turn any .OBJ into a water object.
- Indirect light, caustics, reflective surfaces. All materials work like in real life.
- Intuitive light and materials setting. It works like a photo studio
- Bump-map and displacement maps supported
- Built-in subdivision
- Sun light, spotlights and mesh-based lights
- Shallow Depth Of Field with one-click setup and camera-like controls
- Render scenes outside Studio, allowing you to continue work in Studio while rendering.
- Stop and resume any render.
- Multi-processor/hyper-threading ready.
- Network rendering support thanks to LuxRender
- Built-in UV Map+texture viewer
Reality brings the world of physically-based materials to Studio. Now you can shine a light in front of a Daz character and see that light reflected accurately on the cornea of the character. No need to use reflection maps that rarely match the lighting in your scene. Water can be fine tuned to any degree, changing color, clarity, and ripple amount. Metal presets are available for Gold, Silver, Aluminum and Copper. Metal is reflective to any degree of polish and supports anisotropic reflections.
Availability and price to be announced.
This is an image rendered by Daz Studio artist “Mattymanx” after just a few days of use of a pre-release version of Reality. Click on it for full size version:
The same exact scene rendered with the built-in renderer of Daz Studio, without using Reality:

Reality includes the ACSEL (Automatic Custom ShadEr Loading) technology that reads specially fine-tuned shaders for a given model. With ACSEL, content creators will be able to provide specially fine-tuned shader settings that will deliver the best realistic result for their Studio models right out of the box. If you would like to learn about ACSEL and how it can make your products stand out please contact Paolo Ciccone: phciccone@gmail.com.
I take the occasion to thank the development team of LuxRender, for creating Lux, the amazing program that the Reality plug-in is designed to work with. Without Lux there would be no “Reality” so please be sure to go to http://www.luxrender.net and leave a thank you note for all the people who made this possible.
Credit: bottle collection in video modeled by Jeremy Birn.
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When does this come out and where do I get it? Wonderful
Hi Anita. The “when” is still not set in stone. We are finishing the testing. It should be a matter of weeks. The “where” is also still to be defined. I will post more information. The discussion thread at Daz is here: http://forum.daz3d.com/viewtopic.php?t=144452
Hey there. been following this render since i stumbled uppon it in renderosity.
I -think- i am installing it now… but i am unable to figure out if i’m installing it to the right place :S
i’ve kinda shrugged and jumped in with both feet hoping that installing it to the ‘scripts’ folder is right… but it seems to be trying to run like blender. and i don’t know where the python file is in DAZ…
and, to top it all off, i am running on a PC… err… advice or slap about the head
Hi Zed, what are you installing? Reality is not available to the public so I would be curious to know how you obtained a copy. If you are installing Lux, then Lux by itself is not working with Studio, that’s why I wrote this plugin. Reality installs inside Studio, it’s not a Python script, and interfaces Studio with Lux. Reality will be released in a few weeks and will be a commercial product.
FYI, Studio uses JavaScript, not Python and plugins are written in C++
Hi Paolo,
Just wanted to say wow and that I am rooting for you! I can’t wait to get Reality.
I just finally put a quad-core CPU into my server computer that I had lying around as I had upgraded my quad-core render machine with a slightly faster CPU. Now I have two quad-cores for the network render in Lux! This is awesome, all the best to you and I hope you make a killing selling this product.
@nDelphi
Thanks! The reaction from everybody has been incredible, 11,000 views on the forums in 2.5 days. It’s a lot of fun to see such excitement.
Thanks for the support and yes, you have a sweet system for rendering with Lux/Reality.
Hi Pret-A-3D can we have this for Carrara too?
@Marcelo Teixeira
I’d love to do it. Let me first see how the sales for the Studio version go. If the conditions are right I’m definitely interested in making a Carrara version.
Thanks for ther answer. I hope you sell a lot!! I am sure that I will buy it when you launch the Carrara version.
This Daz Studio plug-in is absolutely brilliant, I turned to creating my own props coz my renders are useless – For me this is like having a ‘Perfect Render Button’.
Thank you Pret-A-3D, you’ve made me a happy chappie
@john reilly
Hey John, thank you very much for the feedback. It’s great to hear that you like Reality. I’m exporting a couple of video tutorials right now, I’ll send the links soon.
How do I report bugs in the Reality 1.0 plugin? There are lots of things that aren’t working correctly in the DS interface part.
Thanks.
–
Brian
@Brian Wright
bugs.daz3d.com
@Marcelo Teixeira
I second that!
Brilliant product! Very excited to use it. In your videos on YouTube, you demonstrate your plug-in’s ability to harness Lux for rending a single frame. In this version of Reality, is it possible to render out entire animation image sequences through Lux, or is Lux limited to one image at a time?
Thanks,
Jay
@Jay
Thank you. Reality 1.0 works for single frames only at this time. Version 2.0 is scheduled to have support for animations.
Cheers.
I am wondering since this plugin is using Lux render, would it also be compatible with the free render farm service:
http://www.vswarm.com/
@TheOwl
Not sure because I don’t know how that service works but I used network rendering with my own machines and with Amazon’s EC2, which I recommend. As long as they are accessible via Lux then it should work.
Looks like vswarm temporarily don’t have support for Lux for now. Thanks for the speedy reply.
I just learned yesterday about the term “cloud computing”. I am still not too sure about how it really works. Could you give me a simple explanation about this and how its going to help me in my renders? Is it expensive? Quick? Any tutorials in using Amazon’s EC2?
@TheOwl
EC2 is very inexpensive, with a 8-core instance running for about $0.38 per hour.
You can find a full tutorila on how to use it here:
http://www.luxrender.net/wiki/index.php?title=Using_Amazon_Elastic_Compute_Cloud_%28EC2%29_To_Add_Rendering_Capacity
hello,
.
i love reality 1 and now im a super happy with new upgrade to r0.8 and your plug-in to play with my Daz
question, to make animation with it… were i can see information or tutorials?
Hi Mauro. Thank you for the kind words. Reality 1.2 has no support for animation yet. That is scheduled for 2.0. There is a rudimentary way of rendering simple animations. The details are in the RUG 1.2.
Cheers.
Any news on a Carrara plugin. Or if there is a work around through Daz3D?
Hi Paul.
I don’t know what a “workaround thought DAZ3D” ( I assume you mean DAZ Studio? ) would be. There are no official announcements about Reality for Carrara.
I registered and logged in to the site, then tried to put in the serial no. and order number supplied by DAZ, but the site had no record of my order.
Thanks.
@madspawn, what were you trying to do, register Reality? If you have trouble registering Reality from the registration window, when starting Reality from Studio, please send me your registration information at phciccone at gmail dot com and I will take care of your issues right away.
Thanks.
Is there any possiblity of a demo for this product?
I’m really interested, but i’ve been burned by other 3rd party rendering engines for DAZ3d not working properly with my video card.
I’d love to see render quality and speed using my ATI 6950 2gb.
Hi Matt.
DAZ has a 30-day money back, no questions asked, policy. So, instead of a demo, you can try the full version for 30 days without risk.
If you decide to try Reality be sure that you download and read the Reality User’s Guide available from this site.
All the best.
Matt, one more thing. Lux, the rendering engine interfaced by Reality is Open Source Software that you can try directly. Download it from http://www.luxrender.net. It includes samples scenes that you can try render on your machine.
@Pret-A-3D.
Thanks for the fast reply.
I did some more digging and it doesn’t appear that Luxrender is working in a GPU only mode at the moment. I want to take advantage of the viciously fast card I have and hybrid mode isn’t giving me substantial speed or quality gains as it barely seems to be making use of my GPU in Luxrender.
I’ll wait until Lux is fully baked.