Mac OS users, rejoice!

Last year I posted an article denouncing the fact that the OpenCL device drivers included with Mac OS were old and broken. Because of that, LuxRender could not render using the GPU on Mac OS. That article was also an open letter to Tim Cook, who I had previously...
Get the new Reality 4.3!

Get the new Reality 4.3!

A new update to Reality 4 is ready for you! Reality 4.3 gives you more power, more ease of use, and more control than before. Improvements Added per-texture copy and paste. Improved usability of the Cloth editor. Improved UI with new icons, made it compatible with...
Light-Emitting Materials

Light-Emitting Materials

Sometime it is necessary to make some areas of a model emit light. For example, we might have a TV screen that needs to glow in the dark. Reality makes this taks very easy. If we click on the Modifiers tab of any material, we find, at the bottom of the panel, the...

Take control of your materials: displacement maps

Unlike bump and normal maps, a displacement map affects the geometry of a model. This means that the polygons are moved, displaced, from their original position. For example, if we have a model of a car, a displacement map can move the polygons in it to simulate the...