Reality 2.20.1.15 available. Fix for displacement mapping in place.

I’m sorry to say that the previous build, 2.20.1.114 introduced a bug in the conversion of the displacement parameters. The Negative and Positive displacement values were too high because they shared the same multiplier used for bump mapping. This version restores the correct displacement conversion.

2 Comments

  1. steadypaws

    Guano happen. Thanks for the quickly corrected Reality!

  2. Pret-A-3D

    Indeed it does happen :)

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