Getting started with Reality 2 (video)

Sometimes people ask “how hard is it to get started with Reality?” This video shows you the answer to that question and it reveals that it is actually pretty simple to start rendering with LuxRender and Reality. In fact it can be  a lot easier than using the standard Studio renderer.  

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Reality 2 featured in the Renderosity MarketPlace

Reality 2 is the featured product in the current Renderosity  Newsletter: This marks the beginning of a new collaboration between Pret-a-3D and Renderosity, the premier provider of content for Studio and Poser. Renderosity is Pret-a-3D’s preferred MarketPlace and we are honored to be featured in such environment. Renderosity has been chosen for several reasons. The company has been improving their website in the past few months dramatically. The layout is pleasing, the products are presented in great detail and the site provides...

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About Reality for Carrara

Hello. As you know I actively tried to start a port of my Reality plug-in for Carrara. In fact the development of Reality 2 for Studio included several changes and improvements that were meant directly to support Reality on Carrara. Carrara has suffered a weird fate. On one side it is a great application that includes support for DAZ/Poser content and on the other side it’s a 3D modeler that makes many complex 3D concepts fairly easy to use. You would think that Carrara would enjoy popular success but the reality is that it’s not...

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LuxRender 1.0RC1 released!

Today I’m glad to announce a pretty big milestone for LuxRender: the release of version 1.0!Lux has been growing and improving at an incredible pace in the last two years. This is a program that was, in my humble opinion, so full of features that was worth of the 1.0 moniker when it was at version 0.8. Nevertheless the developers pressed on, didn’t let the success get to their heads and they continued on their roadmap. LuxRender is one of the most radiant examples of what Open Source Software can do. This is a program that is...

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New builds of LuxRender

Today, April 6th, the developers of LuxRender have prepared a new “weekly build” with versions for both Mac OS and Windows. This build has a few fixes to the network rendering and numerous little fixes. Weekly builds are not official builds of LuxRender, they are snapshots of the current state of the development. Sometimes they are great, sometimes are buggy. These are definitely of the “use at you own risk” kind and there is no official support of those from Prêt-à-3D. Nevertheless they are often good and they...

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