Blender After Effects Exporter v.1.04

Thanks to the great feedback received for the AEE we caught a few bugs. Bartek Skorupa found a workaround for some rounding that was happening at the Python/JavaScript level, hopefully the fix will make the dimensions of those Planes/Solids more accurate. Give it a try a let me know in this thread. Bartek also pointed out that the Empties/Nulls were not exported. That one is also fixed. Other things that are in there: the name of the Null created for tan Empty or an Object was not set correctly, it’s now preserved as expected. I also...

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Blender After Effects Exporter: new version 1.03

Hi. It’s just two days after releasing the AEE but I got a new version that fixes a couple of issues. Thanks to the great sleuthing by Bartek Skorupa, we found a couple of bugs that escaped my testing. Here is what’s been fixed in version 1.03: Camera lens animation. Animating the focal length is not something that should be done lightly and even when you need it, Blender 2.49 makes it very hard to do. Nevertheless it’s now working and After Effects will work with the new data. Parented objects not animating. The AEE tries...

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From Blender to After Effects with one click!

For years the integration of 3D in the post-processing pipeline has been dominated by commercials applications. Today there is an alternative that I think is worth your attention. I just released the After Effects Exporter for Blender. This program integrates in the File/Export menu of Blender and it allows you to export an entire animation from Blender to After Effects. You can export the camera, lights, 3D meshes, planes, which will create corresponding After Effects 3D solids, and footage. The Exporter even supports multiple passes. I...

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