Reality and Studio 4.5

Hello all. Just wanted to let you know that, if you want to use Studio 4.5RC1 you will need to install it on a separate location and keep you old copy of Studio along with it because Reality 2.2 is not compatible, at the moment, with Studio 4.5. This is a common issue with all plugins that were made for the current version of Studio, version 4.0.3.47. Reality will be updated to be compatible with Studio 4.5 around the beginning of June. I’m currently taking some time off, from today till the end of May. I will return at the end of May...

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Reality 2 scripts for Genesis

The scripts included in the Add-ons for Reality 2 didn’t handle the hiding of Genesis body parts. Today I release and update to those scripts to handle the Gen 4 and Genesis. Of course the update is only relevant to DAZ Studio 4 users, as Genesis is not compatible with Studio 3. To install the update you need to: Download the zipfile with the new scritps Expand it on disk and then Copy the new .dsa files where the original ones are, overwriting the old versions To locate the original scripts simply right-click on one of them from the...

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Reality 2.1 has been released

The update to Reality 2, version 2.1.1.108, has been released today. To install this update you simply have to close Studio and restart it. At startup Reality will detect the new version and it will give you a button to use to start the download of the new installer. Upon pressing the “Upgrade…” button your Web browser will be called with the link for the download. Once the file has been downloaded you simply need to re-install Reality with the new installer. Please be sure to quit Studio before doing that. If you use...

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Reality 2.1 soon to be released

An update to Reality 2, named 2.1, is under test now and will be released via the automatic updater in the next few days. This is a maintenance update that addresses a few bug discovered after Reality 2.0 shipped. Here is the list of upcoming changes: Fixed use of DS4 geo-grafting. This makes it possible to use the V5 genitalia, among other things. Fixed bug about crash when setting a color for the IBL light Fixed bug that prevented ACSEL Share shaders to be triggered when using the intended figure+texture set. Added flag to ACSEL Share to...

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Tutorial: Poser FBMs with welded figures

In a previous discussion on DAZ3D came out that using welded figures for FBMs caused the resulting morph to “esplode” the target geometry, see this early YouTube video. Well, I resolved the issue and here is another tutorial that shows you how you can still export a welded figure from DAZ Studio, edit it in Blender and then re-import it as a morph target and be a Happy Camper ™

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Creating Poser FBMs in Blender

Blender 2.49 includes a patch to the OBJ import/export that I added in order to support groups via Blender’s vertex groups. This made Blender capable of creating Full Body Morphs for Poser figures. Here is a quick tutorial that shows this new feature in action.

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