My figures are cracking!

I was testing the new Reality with some characters from Fabiana, love her work, and I noticed something peculiar happening:   I stopped the render after just a few samples. There’s a nasty “crack” in the nose/eyes area. It’s likely that...

LuxRender: life in the fast lane

In the motorcycling world there is a saying: “there is no replacement for displacement.” Displacement is the size of an engine, a bigger displacement means a faster engine. That saying highlights that you can try to put a better carburetor or improve the...

Reality development update – 6/3/2014

Hello everybody. I’m back from my vacation in Italy. Two weeks of eating so much amazing Italian food! It was good to see my family after two years and reconnect with my home town of Trieste. Trieste was founded by the Romans and was granted the status of colony...

I beg you! Don’t call them fireflies!

I often see people talk about fireflies in their renders and it kills me. The “grain” that we see on screen, while the image is still unfinished, is called render noise. Render noise is gradually removed as the scene renders. The time needed to achieve this is...