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	<title>Pret-a-3D</title>
	<atom:link href="http://preta3d.com/feed" rel="self" type="application/rss+xml" />
	<link>http://preta3d.com</link>
	<description>3D Ready to Wear</description>
	<lastBuildDate>Mon, 20 Feb 2012 17:23:22 +0000</lastBuildDate>
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		<item>
		<title>Reality 2 scripts for Genesis</title>
		<link>http://preta3d.com/archives/1688</link>
		<comments>http://preta3d.com/archives/1688#comments</comments>
		<pubDate>Mon, 20 Feb 2012 17:23:15 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[DAZ Studio]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reality]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1688</guid>
		<description><![CDATA[The scripts included in the Add-ons for Reality 2 didn&#8217;t handle the hiding of Genesis body parts. Today I release and update to those scripts to handle the Gen 4 and Genesis. Of course the update is only relevant to DAZ Studio 4 users, as Genesis is not compatible with Studio 3. To install the update [...]]]></description>
			<content:encoded><![CDATA[<p>The scripts included in the Add-ons for Reality 2 didn&#8217;t handle the hiding of Genesis body parts. Today I release and update to those scripts to handle the Gen 4 and Genesis. Of course the update is only relevant to DAZ Studio 4 users, as Genesis is not compatible with Studio 3.</p>
<p>To install the update you need to:</p>
<ul>
<li>Download the <a title="Updated scripts for support of Genesis figures" href="http://preta3d.com/files/Reality/Reality_DS4_scripts_for_genesis.zip">zipfile with the new scritps</a></li>
<li>Expand it on disk and then</li>
<li>Copy the new .dsa files where the original ones are, overwriting the old versions</li>
</ul>
<div>To locate the original scripts simply right-click on one of them from the Studio&#8217;s Content Manager and select &#8220;Browse to file location&#8230;&#8221; . Your file manager will show up with the folder for the scripts selected. Just move the updated .dsa files to this folder making sure that they overwrite the old files and you&#8217;re all set!</div>
<div>Now you can use these scripts to hide body parts of Genesis figures that are not visible in the render. By hiding them you avoid exporting the body parts to Lux, which helps is saving memory.</div>
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		<item>
		<title>Reality 2.11.2.120 released</title>
		<link>http://preta3d.com/archives/1676</link>
		<comments>http://preta3d.com/archives/1676#comments</comments>
		<pubDate>Fri, 03 Feb 2012 01:12:55 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reality]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1676</guid>
		<description><![CDATA[A new series of updates for Reality 2 has been just released. Here is the detailed description of what has changed: Fixed Multi-Edit when running Reality under DS3 Fixed conversion of Genesis materials to Lights. Fixed the resetting of the value for multi-faceted subdivision. Previously selecting a material with multifaceted subdivision would automatically reset the [...]]]></description>
			<content:encoded><![CDATA[<p>A new series of updates for Reality 2 has been just released.</p>
<p>Here is the detailed description of what has changed:</p>
<ul>
<li>Fixed Multi-Edit when running Reality under DS3</li>
<li>Fixed conversion of Genesis materials to Lights.</li>
<li>Fixed the resetting of the value for multi-faceted subdivision. Previously selecting a material with multifaceted subdivision would automatically reset the value to 8.</li>
<li>Fixed bug 432. This is about the Velvet material not being supported by SLG. It&#8217;s now converted by Reality to Matte so the scene renders without issues.</li>
<li>Added new &#8220;Invert direction&#8221; option to the mesh lights. This is useful when using skydomes or to turn a container into light source. Sometimes you need to use an object as a light but the way it&#8217;s modeled prevents it because the normals of the object are pointing in the &#8220;wrong&#8221; direction. With this feature you can simply invert the direction of the light emitted by the object.</li>
<li>Added &#8220;Max depth&#8221; and &#8220;Max Photon Depth&#8221; parameters for the Photon Map scene type. This allows you to fine tune those parameters for scene with higher complexity.</li>
<li>Added automatic adjustment of the default Diffuse color. Now if the Studio material is set to use pure white (255,255,255) Reality adjusts the color to be an off-white (220,220, 220). This results in both more realistic results and faster, less noisy rendering.</li>
<li>Added automatic adjustment of the default Glossiness strength. Now if the Studio material is set to use full specular (10000) Reality adjusts the color to be slightly less: 9900. This results in both more realistic results and faster, less noisy rendering.</li>
<li>Mac OS Installer: a check is done now to verify that the location selected for the installation is valid. The location is checked to include DAZ Studio.</li>
<li>Windows installer: the accidental addition of &#8220;DAZStudio3&#8243; or &#8220;DAZStudio4&#8243; to the location selected has been removed.</li>
<li>Improved reliability of the automatic updater. This will be visible with the next update.</li>
</ul>
<div>To obtain the update you can simply restart DAZ Studio, Reality will show you a message about the new build being ready. Alternatively you can use the <a href="http://preta3d.com/tasks/Reality2Download.php">Product Download Page</a>.</div>
<div>Enjoy!</div>
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		<title>Reality 2 in the March issue of 3DWorld</title>
		<link>http://preta3d.com/archives/1672</link>
		<comments>http://preta3d.com/archives/1672#comments</comments>
		<pubDate>Thu, 02 Feb 2012 23:49:20 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reality]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1672</guid>
		<description><![CDATA[Reality 2 has been featured in the March issue of 3DWorld, another indication of the impact of this plug-in in the world of 3D rendering. Our thanks to Cirstyn Bech-Yager for the excellent article.]]></description>
			<content:encoded><![CDATA[<p>Reality 2 has been featured in the March issue of 3DWorld, another indication of the impact of this plug-in in the world of 3D rendering. </p>
<p>Our thanks to Cirstyn Bech-Yager for the excellent article.</p>
<p><a href="http://preta3d.com/wp-content/uploads/2012/02/Reality_3DWorld_march_2012.jpg" rel="lightbox[1672]" title="Reality 3DWorld march2012"><img src="http://preta3d.com/wp-content/uploads/2012/02/Reality_3DWorld_march_2012-300x215.jpg" alt="" title="Reality 3DWorld march2012" width="300" height="215" class="alignnone size-medium wp-image-1673" /></a><!-- PHP 5.x --></p>
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		<item>
		<title>Reality 2.11.1.109 Released</title>
		<link>http://preta3d.com/archives/1656</link>
		<comments>http://preta3d.com/archives/1656#comments</comments>
		<pubDate>Tue, 17 Jan 2012 01:50:47 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1656</guid>
		<description><![CDATA[A new update is now available via the built-in updater. Reality 2.11.1.109 fixes a couple of bug introduced by 2.11.1.103 and 2.11.1.104 that caused errors in same cases. The error reports a problem with the internal function &#8220;toFixed()&#8221;. Update 2.11.1.103 fixed two bugs: Metal polish was not retained between invocations of Reality. This resulted in setting [...]]]></description>
			<content:encoded><![CDATA[<p>A new update is now available via the built-in updater. Reality <strong>2.11.1.109</strong> fixes a couple of bug introduced by <strong>2.11.1.103 and 2.11.1.104</strong> that caused errors in same cases. The error reports a problem with the internal function &#8220;toFixed()&#8221;.</p>
<p>Update 2.11.1.103 fixed two bugs:</p>
<ul>
<li>Metal polish was not retained between invocations of Reality. This resulted in setting the value for polish, which worked, but subsequent calls to Reality for the same scene would change it to either 10000 or 1.</li>
<li>Setting the value for the OpenCL workgroup size did not work when using the &#8220;Interior&#8221; scene type.</li>
</ul>
<div>This update is <strong>strongly recommended</strong> for all users of Reality 2.</div>
<div>To obtain the update simply close and restart DAZ Studio. At startup Reality will connect to our server and find the update. You don&#8217;t need to start Reality, the plugin will show you the notice about the update automatically. Once you download the new installer be sure to close Studio before running it.</div>
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		<slash:comments>16</slash:comments>
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		<item>
		<title>Reality 2.1 has been released</title>
		<link>http://preta3d.com/archives/1648</link>
		<comments>http://preta3d.com/archives/1648#comments</comments>
		<pubDate>Wed, 11 Jan 2012 18:59:41 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[DAZ Studio]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reality]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1648</guid>
		<description><![CDATA[The update to Reality 2, version 2.1.1.108, has been released today. To install this update you simply have to close Studio and restart it. At startup Reality will detect the new version and it will give you a button to use to start the download of the new installer. Upon pressing the &#8220;Upgrade&#8230;&#8221; button your Web [...]]]></description>
			<content:encoded><![CDATA[<p>The update to Reality 2, version 2.1.1.108, has been released today. To install this update you simply have to close Studio and restart it. At startup Reality will detect the new version and it will give you a button to use to start the download of the new installer. Upon pressing the &#8220;Upgrade&#8230;&#8221; button your Web browser will be called with the link for the download. Once the file has been downloaded you simply need to re-install Reality with the new installer. Please be sure to quit Studio before doing that.</p>
<p>If you use Firewall/AntiVirus software please make sure that they allow Studio to connect to the Net.</p>
<p>Cheers.<!-- PHP 5.x --></p>
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		<slash:comments>25</slash:comments>
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		<item>
		<title>Reality 2.1 soon to be released</title>
		<link>http://preta3d.com/archives/1643</link>
		<comments>http://preta3d.com/archives/1643#comments</comments>
		<pubDate>Mon, 09 Jan 2012 15:58:56 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[DAZ Studio]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reality]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1643</guid>
		<description><![CDATA[An update to Reality 2, named 2.1, is under test now and will be released via the automatic updater in the next few days. This is a maintenance update that addresses a few bug discovered after Reality 2.0 shipped. Here is the list of upcoming changes: Fixed use of DS4 geo-grafting. This makes it possible [...]]]></description>
			<content:encoded><![CDATA[<p>An update to Reality 2, named 2.1, is under test now and will be released via the automatic updater in the next few days. This is a maintenance update that addresses a few bug discovered after Reality 2.0 shipped. Here is the list of upcoming changes:</p>
<ul>
<li>Fixed use of DS4 geo-grafting. This makes it possible to use the V5 genitalia, among other things.</li>
<li>Fixed bug about crash when setting a color for the IBL light</li>
<li>Fixed bug that prevented ACSEL Share shaders to be triggered when using the intended figure+texture set.</li>
<li>Added flag to ACSEL Share to include in the list of shaders to be installed also the ones already installed. This gives the ability to re-install a previously installed shader set.</li>
<li>Changed paths in the .lxo file to use relative file names for the .ply files. This makes it possible to transfer the scene to another machine with a different directory tree.</li>
<li>Changed the path to the metal description files (.nk) to be relative. Makes moving scenes to another machine easier.</li>
<li>Added texture collection to the IBL maps. The IBL maps are never scaled, regardless of the size selected for texture collection. This is by design. Makes moving scenes to another machine easier.</li>
<li>Fixed bug: http://preta3d.com/mantisbts/view.php?id=0000411 Possible incorrect building of the .lxm file</li>
<li>Changed the defaults of the Smart Photon Map. This improves the results when using this scene type. This type should be used by default when rendering only with the CPU.</li>
<li>Fixed bug: http://preta3d.com/mantisbts/view.php?id=0000420 ACSEL Share database doesn&#8217;t show a recently submitted shader</li>
<li>MLIE now works also when collecting textures. See bug #407.</li>
<li>Solved the problem of &#8220;the disappearing Vicky&#8221; when using V4 and rendering with SLG.</li>
<li>Updated SLG2 for Mac OS to support Lion</li>
<li>Added &#8220;OpenCL work group size&#8221; in the output tab. This parameter should not be changed normally. It is necessary to set it to 64 for certain nVidia card that. otherwise, render a black scene. If your card works fine with the parameter set at 0 leave it at 0.</li>
<li>Now the Fog and Null materials are not previewed.</li>
<li>Reality now fits better on low-resolution screens. While we can&#8217;t officially support resolutions lower than 800 vertical pixels, the Reality window now, in certain configurations will fit in 765 vertical pixels and should work at 1024&#215;768. While the final result depends on many factors, the Reality window can be substantially shorter now.</li>
<li>The camera preview in the Camera tab is gone. This fixes a few problems in the sizing of the Reality windows and eliminates an element that was rarely used.</li>
</ul>
<div>I will email all users of Reality 2.0 about the update when it will be available but you will see it automatically too. When you start Studio Reality checks if there are updates. If so it will let you know and the programma will give you the opportunity to download the update. You will receive a new version fo the Reality installer and from there it will be just a matter of running the install program. You will <strong>not</strong> need to uninstall 2.0 before.</div>
<div>Cheers.</div>
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		<title>ACSEL Shaders for Victoria 5 Bree available now!</title>
		<link>http://preta3d.com/archives/1615</link>
		<comments>http://preta3d.com/archives/1615#comments</comments>
		<pubDate>Thu, 29 Dec 2011 17:17:47 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[News]]></category>
		<category><![CDATA[Reality]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1615</guid>
		<description><![CDATA[Hello. Following the successful release of Reality 2.0 I created the ACSEL shaders optimized for Victoria 5 &#8220;Bree&#8221; skin. These are shaders that will deliver the best level of realism with this texture set, which is part of the Victoria 5 bundle. Here there are a couple of renders showcasing the result: &#160; The ACSEL [...]]]></description>
			<content:encoded><![CDATA[<p>Hello.</p>
<p>Following the successful release of <a href="http://preta3d.com/reality-2-0" target="_blank">Reality 2.0</a> I created the ACSEL shaders optimized for Victoria 5 &#8220;Bree&#8221; skin. These are shaders that will deliver the best level of realism with this texture set, which is part of the Victoria 5 bundle. Here there are a couple of renders showcasing the result:</p>
<p>&nbsp;</p>
<p><a href="http://preta3d.com/images/Reality/V5_Bree_face_logo.png" rel="lightbox[breeface]" title="V5 Bree, face"><img class="alignnone" title="V5 Bree, face" src="/images/Reality/V5_Bree_face_logo.png" alt="V5 Bree, face" width="432" /></a></p>
<p><a href="http://preta3d.com/images/Reality/V5_Bree_ws_wm.png" rel="lightbox[breews]" title="V5 Bree, wide shot"><img class="alignnone" title="V5 Bree, wide shot" src="/images/Reality/V5_Bree_ws_wm.png" alt="V5 Bree, wide shot" width="432" /></a></p>
<p>The ACSEL shaders are free for all users of Reality 2.0 and they can be installed with a simple click of the mouse from the &#8220;ACSEL Share&#8221; tab in Reality 2.0. Simply click on the &#8220;Refresh&#8221; button, select the &#8220;V5 Bree&#8221; entry and click on the &#8220;Install&#8221; button. After that you just need to add V5 to your scene and use the Bree skin. You then call Reality and the shaders will be loaded automatically.</p>
<p>&nbsp;</p>
<p>Enjoy!</p>
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		<slash:comments>14</slash:comments>
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		<title>Reality 2 on sale now!</title>
		<link>http://preta3d.com/archives/1462</link>
		<comments>http://preta3d.com/archives/1462#comments</comments>
		<pubDate>Sun, 11 Dec 2011 22:17:11 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[Reality]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1462</guid>
		<description><![CDATA[&#160;]]></description>
			<content:encoded><![CDATA[<p>&nbsp;<br />
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		<title>Back from the grave!</title>
		<link>http://preta3d.com/archives/1415</link>
		<comments>http://preta3d.com/archives/1415#comments</comments>
		<pubDate>Wed, 17 Aug 2011 04:25:06 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://preta3d.com/?p=1415</guid>
		<description><![CDATA[On Monday August 15th the Pret-a-3D site was shut down because hackers broke into it and were running botnets from it. We shut down all the services right away and close the account on the server. We don&#8217;t store credit card informations or personal data like addresses so, besides your login to this site, nothing [...]]]></description>
			<content:encoded><![CDATA[<p>On Monday August 15th the Pret-a-3D site was shut down because hackers broke into it and were running botnets from it. We shut down all the services right away and close the account on the server. We don&#8217;t store credit card informations or personal data like addresses so, besides your login to this site, nothing else has been compromised. But, to err on the side of safety, we have forced the reset of all passwords so that the previous password cannot be used to attack us again. Just in case.</p>
<p>We are now running the site from an Amazon EC2 account with higher security in place.  We&#8217;ve been restarting the services one at the time after reviewing all the possible sources of attacks. We have a pretty good idea of how the attack has been structured but investigations are still in progress.</p>
<p>In the meantime we are glad to say that the Reality registration services were up and running just a few hours after the shut down and other services are coming up online at a pretty steady pace.</p>
<p>&nbsp;</p>
<p>Thanks again for your patience during these hours, it&#8217;s been a marathon! <img src='http://preta3d.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>&nbsp;</p>
<p>&#8211;</p>
<p>Paolo</p>
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		<title>Make Your Own Reality. Video training for Reality 1.25.</title>
		<link>http://preta3d.com/archives/1359</link>
		<comments>http://preta3d.com/archives/1359#comments</comments>
		<pubDate>Mon, 30 May 2011 16:45:43 +0000</pubDate>
		<dc:creator>Pret-A-3D</dc:creator>
				<category><![CDATA[Featured Articles]]></category>
		<category><![CDATA[News]]></category>
		<category><![CDATA[DAZ Studio]]></category>
		<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Reality]]></category>
		<category><![CDATA[Reality plug-in]]></category>
		<category><![CDATA[Tutorial]]></category>

		<guid isPermaLink="false">http://preta3d.com/wp/?p=1359</guid>
		<description><![CDATA[The first complete tutorial on how to unlock the secrets of Reality 1.25 is here. With &#8220;Make Your Own Reality&#8221; you will learn the keys to great lighting and material editing with Reality 1.25. The video course, 11 lessons, is taught directly by Paolo Ciccone, author of Reality. More details can be found in the [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Make Your Own Reality" src="/images/MYOR/MYOR-banner.png" alt="" width="600" height="423" /></p>
<p>The first complete tutorial on how to unlock the secrets of Reality 1.25 is here. With &#8220;Make Your Own Reality&#8221; you will learn the keys to great lighting and material editing with Reality 1.25. The video course, 11 lessons, is taught directly by Paolo Ciccone, author of Reality.</p>
<p>More details can be found in the <a href="http://preta3d.com/make-your-own-reality">announcement page</a>.<!-- PHP 5.x --></p>
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