How do I use mesh lights in Reality Engine?

Discussions about general topics of interest, like lighting, material customization and so one
Dcopymope
Posts: 1
Joined: Fri Aug 28, 2020 3:16 pm

How do I use mesh lights in Reality Engine?

Postby Dcopymope » Fri Aug 28, 2020 5:36 pm

Apparently I should be using mesh lights in reality for the best results, but I don't really see anything like it. Is this something I have to create myself? If so, how do I get it to show up in the Reality Render. Also, why is it still using my CPU and all 32 gbs of my ram when it should be using my GPU? Isn't it supposed to be using my GPU if I have it set to OpenCl rendering with Ellesmere? Its a simple scene with only two characters, so there ain't no way in hell it should be swallowing up all my ram like that at all.

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Marcel2586
Posts: 440
Joined: Sat Mar 05, 2016 7:42 am

Re: How do I use mesh lights in Reality Engine?

Postby Marcel2586 » Sun Aug 30, 2020 2:09 pm

In your content library props there should be a map named Reality. there you can find meshlights.
Hope this will help. and openCl always uses CPU.
this would be funny if it weren't happening to me :shock:


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