Dyanamic Hair Hair fgroup Fly Off.

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pruiz
Posts: 48
Joined: Sat Mar 05, 2016 2:27 pm

Dyanamic Hair Hair fgroup Fly Off.

Postby pruiz » Mon Apr 03, 2017 3:32 pm

I have been trying to resolve this problem where when one renders, in Reality, a seemingly random hair group will fly off the skullcap to which it is parented and render in open space near to but detached from the character wearing the hair.
I tried reducing the hair count - number of hair groups - number of verts per hair etc. To no avail using Adorana's dynamic hair sets ( the best available) but no success.
Then I stumbled on RedPhantom's "ends curled for V4" dynamic hair which seems to work without flyoff and with any modification to length, Hair density etc. still seems to work and render perfectly in Reality.
Has anyone used Dynamic hair in Poser successfully and rendered in Reality? If so can you tell me what causes the Adorana Hair to fly off.
Here is the RedPhantom freebie hair in question: https://www.sharecg.com/v/74326/related ... led-for-V4
Here is an Adorana hair example for comparison: https://www.renderosity.com/mod/freestu ... r-v3/29014
I would love to solve what it is that will stop the fly off issue. Attached a successfully modified RedPhantom hair on 3GF.
Any help or insight welcome please.
Attachments
reality_scentt59esmal.png

pruiz
Posts: 48
Joined: Sat Mar 05, 2016 2:27 pm

Re: Dyanamic Hair Hair fgroup Fly Off.

Postby pruiz » Wed Apr 05, 2017 9:22 pm

If the fly-off event is memory related is there some way or setting change to increase memory allocation in either Reality or Luxrender?


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