Reality Subdivision Distorts Model

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Joined: Sat Mar 26, 2016 6:10 pm

Reality Subdivision Distorts Model

Postby DeviantShade » Sat Dec 22, 2018 9:10 pm

Hi, I'm currently rendering a low-poly furnace model through Reality. I want to apply a displacement map to my model so I have my subdivision set to '1' and 'Keep Sharp Edges' checked. However, Reality still attempts to smooth the edges of my model causing unwanted distortion (see attachment). How do I fix this issue?
furnace_original.png (236.82 KiB) Viewed 1963 times

furnace_subd.png (237.67 KiB) Viewed 1963 times

Crossing the Uncanny Valley

Posts: 129
Joined: Tue Mar 01, 2016 5:12 pm

Re: Reality Subdivision Distorts Model

Postby PlatnumK » Sun Dec 23, 2018 7:03 am

Try setting the Negative & Positive to 0.0003, Select Use Micro-Facets & set the SubD to 200 as a starting point

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