I am having fun with substance designer and once again i share my texture with you all.
This package has two diffuse maps. one fading red and one fading white map
As usual it contains;
4096x4096 Diffuse map (white and red)
4096x4096 Normal map
4096x4096 Displacement map (give it 10% displacement)
4096x4096 Specular map
4096x4096 Bump map
Download it from here
http://www.realitypluginart.com/Downloa ... d_Wood.zip
Fading painted wood
- Marcel2586
- Posts: 442
- Joined: Sat Mar 05, 2016 7:42 am
Fading painted wood
this would be funny if it weren't happening to me 

- banditcameraman
- Posts: 76
- Joined: Tue Mar 01, 2016 7:27 pm
Re: Fading painted wood
Wow! Many thanks for sharing this, Marcel
:worship:

- Marcel2586
- Posts: 442
- Joined: Sat Mar 05, 2016 7:42 am
Re: Fading painted wood
Use it, abuse it. if someone needs more diffuse colors, let me know i will upload it. You can give me the RGB code and i will take care.
this would be funny if it weren't happening to me 

Re: Fading painted wood
Great work Marcel! Thanks!
Re: Fading painted wood
Cool!
So is easy to produce the right maps for Luxrender in Substance Designer?
So is easy to produce the right maps for Luxrender in Substance Designer?
/Sigstan
Re: Fading painted wood
Substance designer eh? Looks pretty slick, can it do scales or chainmail?
- Marcel2586
- Posts: 442
- Joined: Sat Mar 05, 2016 7:42 am
- Marcel2586
- Posts: 442
- Joined: Sat Mar 05, 2016 7:42 am
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