Update to No Image to LuxRender

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sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Tue Jun 27, 2017 1:17 am

pciccone,

The debug log on the reply is a new set up scene. Used the default Reality Start Scene found in the installed Reality folder in DAZ Studio. Used the default portrait camera with a default Victoria 7 figure.
One thing I noticed before I hit Render Frame... was the LuxRender location shown in Reality. Shows path as:
/Applications/Reality_DS/lux/LuxRender.app/Contents/MacOS/luxrender
My folder is the same ... just missing the Contents/MacOS/luxrender part
Could this be part of the problem that is causing the error in LuxRender?

New Scene debug log:
[2017-06-26 21:52:51 Info: 0] Freeing resources.
[2017-06-26 21:52:51 Info: 0] Freeing resources.
[2017-06-26 21:52:51 Info: 0] Freeing resources.
[2017-06-26 21:52:51 Info: 0] Server requests interval: 180 seconds
[2017-06-26 21:52:51 Info: 0] Loading scene file: '/Volumes/Seagate5TB_BackUP/REALITY/TEST2V7reality_scene.lxs'...
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png'...
[2017-06-26 21:52:51 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-26 21:52:51 Info: 0] Memory used for imagemap '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png': 1024KBytes
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapB_1007.jpg'...
[2017-06-26 21:52:51 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:51 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapB_1007.jpg': 12288KBytes
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg'...
[2017-06-26 21:52:51 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:51 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg': 12288KBytes
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapB_1003.jpg'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapB_1003.jpg': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapS_1003.jpg'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapS_1003.jpg': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Legs_NM_1003.tif'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Legs_NM_1003.tif': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapD_1003.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapD_1003.jpg': 49152KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapB_1005.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapB_1005.jpg': 12288KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapD_1005.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapD_1005.jpg': 12288KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg': 49152KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapB_1004.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapB_1004.jpg': 49152KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapS_1004.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapS_1004.jpg': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Arms_NM_1004.tif'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Arms_NM_1004.tif': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapD_1004.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapD_1004.jpg': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyelashesMapT01_1006.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyelashesMapT01_1006.jpg': 12288KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg': 12288KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg'...
[2017-06-26 21:52:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapB_1001.jpg'...
[2017-06-26 21:52:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapB_1001.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapS_1001.jpg'...
[2017-06-26 21:52:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapS_1001.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Face_NM_1001.tif'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Face_NM_1001.tif': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapD_1001.jpg'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapD_1001.jpg': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapSSS_1002.jpg'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapSSS_1002.jpg': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapB_1002.jpg'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapB_1002.jpg': 49152KBytes
[2017-06-26 21:52:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapS_1002.jpg'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapS_1002.jpg': 49152KBytes
[2017-06-26 21:52:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Torso_NM_1002.tif'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Torso_NM_1002.tif': 49152KBytes
[2017-06-26 21:52:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapD_1002.jpg'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapD_1002.jpg': 49152KBytes
[2017-06-26 21:52:57 Debug: 0] Requested film tile count: 16
[2017-06-26 21:52:57 Debug: 0] Actual film tile count: 16
[2017-06-26 21:52:57 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-26 21:52:57 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-26 21:52:57 Debug: 0] QBVH SAH total cost: 1
[2017-06-26 21:52:57 Debug: 0] QBVH max. depth: 0
[2017-06-26 21:52:57 Debug: 0] QBVH node count: 1
[2017-06-26 21:52:57 Debug: 0] QBVH empty leaf count: 4
[2017-06-26 21:52:57 Debug: 0] QBVH not empty leaf count: 0
[2017-06-26 21:52:57 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-26 21:52:57 Debug: 0] QBVH primitive references: 0/0
[2017-06-26 21:52:57 Severe error: 46] No light sources defined in scene; nothing to render.

pciccone
Site Admin
Posts: 1806
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Tue Jun 27, 2017 7:52 am

No, I don’t think that is the issue. But instead of using the Reality default scene please start with a brand new scene from Studio. File | New , and then add the mesh light
--
Paolo

sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Tue Jun 27, 2017 10:37 am

New Scene; basic default DAZ room scene, added one mesh light.
Log says no light defined by screen shot shows mesh light in Reality

Debug log:
[2017-06-27 07:26:13 Info: 0] Freeing resources.
[2017-06-27 07:26:13 Info: 0] Freeing resources.
[2017-06-27 07:26:13 Info: 0] Freeing resources.
[2017-06-27 07:26:13 Info: 0] Server requests interval: 180 seconds
[2017-06-27 07:26:13 Info: 0] Loading scene file: '/Volumes/Seagate5TB_BackUP/REALITY/RoomMeshreality_scene.lxs'...
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Hardwood_Roughness.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Hardwood_Roughness.jpg': 49152KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Floor Texture.png'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Floor Texture.png': 768KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single Normal.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single Normal.jpg': 1254KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single.jpg': 1254KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Stucco Bump.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Stucco Bump.jpg': 768KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double Normals.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double Normals.jpg': 732KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double.jpg': 732KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Picture.jpeg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Picture.jpeg': 20995KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Frame_Base_Color.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Frame_Base_Color.jpg': 3072KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Base_Color.jpg'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Base_Color.jpg': 49152KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Brackets_Base_Color.jpg'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Brackets_Base_Color.jpg': 49152KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png': 1024KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Painting Texture.jpg'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Painting Texture.jpg': 49152KBytes
[2017-06-27 07:26:14 Debug: 0] Requested film tile count: 16
[2017-06-27 07:26:14 Debug: 0] Actual film tile count: 16
[2017-06-27 07:26:14 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-27 07:26:14 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-27 07:26:14 Debug: 0] QBVH SAH total cost: 1
[2017-06-27 07:26:14 Debug: 0] QBVH max. depth: 0
[2017-06-27 07:26:14 Debug: 0] QBVH node count: 1
[2017-06-27 07:26:14 Debug: 0] QBVH empty leaf count: 4
[2017-06-27 07:26:14 Debug: 0] QBVH not empty leaf count: 0
[2017-06-27 07:26:14 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-27 07:26:14 Debug: 0] QBVH primitive references: 0/0
[2017-06-27 07:26:14 Severe error: 46] No light sources defined in scene; nothing to render.

thank you,
sensei3dseeker
Attachments
Capto_Capture 2017-06-27_07-31-02_AM.png

pciccone
Site Admin
Posts: 1806
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Tue Jun 27, 2017 10:55 am

Can you please post all the settings for the light? I need to see the light editor in Reality.

Thank you.
--
Paolo

sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Tue Jun 27, 2017 9:27 pm

pciccone,

Reality Light Editor:
Stats if screen shot is not clear: Gain: 1.000 / Power: 100.00 / Effciancy: 17.00 / Light Group: Mesh Lights / Color Temp: 6500

thank you
Attachments
Capto_Capture 2017-06-27_06-25-27_PM.png

pciccone
Site Admin
Posts: 1806
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Tue Jun 27, 2017 10:09 pm

Thank you. I can't spot anything unusual, sorry.
--
Paolo

sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Thu Jun 29, 2017 12:09 am

Thank You piciccone for your time and effort to solve this problem. But as a final test with Reality, I did one more scene setup. This was the basic DAZ Starters tutorial.
I noticed that the debug log shows that with a mesh light enabled; LuxRender says no light defined, nothing to render. So I added a single spotlight and ran Realiity again; this time LuxRender says can't render an empty scene. Log defines the spotlight but not the mesh light.

Debug with both lights enabled:

[2017-06-28 20:35:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:35:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg'...
[2017-06-28 20:35:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:35:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg'...
[2017-06-28 20:35:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg': 46875KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png': 1737KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png': 1746KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:35:57 Debug: 0] Requested film tile count: 16
[2017-06-28 20:35:57 Debug: 0] Actual film tile count: 16
[2017-06-28 20:35:57 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-28 20:35:57 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-28 20:35:57 Debug: 0] QBVH SAH total cost: 1
[2017-06-28 20:35:57 Debug: 0] QBVH max. depth: 0
[2017-06-28 20:35:57 Debug: 0] QBVH node count: 1
[2017-06-28 20:35:57 Debug: 0] QBVH empty leaf count: 4
[2017-06-28 20:35:57 Debug: 0] QBVH not empty leaf count: 0
[2017-06-28 20:35:57 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-28 20:35:57 Debug: 0] QBVH primitive references: 0/0
[2017-06-28 20:35:57 Debug: 0] Preprocess thread uses seed: 3078866338
[2017-06-28 20:35:57 Debug: 0] Accelerator type: N3lux9QBVHAccelE
[2017-06-28 20:35:57 Debug: 0] Surface integrator type: N3lux14PathIntegratorE
[2017-06-28 20:35:57 Debug: 0] Sampler type: N3lux17MetropolisSamplerE
[2017-06-28 20:35:57 Debug: 0] LuxCore configuration: [
opencl.platform.index = -1
opencl.cpu.use = 1
opencl.gpu.use = 1
scene.epsilon.min = 9.99999975e-06
scene.epsilon.max = 0.100000001
renderengine.type = "PATHOCL"
path.maxdepth = 16
film.width = 720
film.height = 1280
film.outputs.LuxCoreRenderer_0.type = "ALPHA"
film.outputs.LuxCoreRenderer_0.filename = "image.exr"
film.outputs.LuxCoreRenderer_1.type = "DEPTH"
film.outputs.LuxCoreRenderer_1.filename = "image.exr"
sampler.type = "METROPOLIS"
sampler.metropolis.maxconsecutivereject = 512
sampler.metropolis.largesteprate = 0.400000006
sampler.metropolis.imagemutationrate = 0.0979492217
film.filter.type = "BLACKMANHARRIS"
film.filter.xwidth = 0.75
film.filter.ywidth = 0.75
]
[2017-06-28 20:35:57 Debug: 0] Camera type: N3lux17PerspectiveCameraE
[2017-06-28 20:35:57 Debug: 0] Creating camera: [
scene.camera.screenwindow = -0.5625 0.5625 -1 1
scene.camera.fieldofview = 30.9573002
scene.camera.lensradius = 0
scene.camera.focaldistance = 1.00000002e+30
scene.camera.cliphither = 0.00100000005
scene.camera.clipyon = 1.00000002e+30
scene.camera.shutteropen = 0
scene.camera.shutterclose = 1
scene.camera.autofocus.enable = 0
scene.camera.lookat.orig = 1.45000005 -3.70000052 1.90000021
scene.camera.lookat.target = 1.08705831 -2.80014944 1.65804708
scene.camera.up = -0.0906372517 0.224335119 0.970287859
]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera type: perspective
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera position: Point[1.45, -3.7, 1.9]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera target: Point[1.08706, -2.80015, 1.65805]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera clipping plane disabled
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Material definition: mat_default
[2017-06-28 20:35:57 Debug: 0] Creating spotlight: [
scene.lights.spotlight_0.type = "spot"
scene.lights.spotlight_0.conedeltaangle = 5
scene.lights.spotlight_0.coneangle = 31.25
scene.lights.spotlight_0.gain = 0.0337210558 0.0337210558 0.0337210558
scene.lights.spotlight_0.color = 66523.2031 63735.1172 67380.9375
scene.lights.spotlight_0.transformation = 0 0 -1 0 -1 0 0 0 0 1 0 0 0 0 0 1
scene.lights.spotlight_0.importance = 1
scene.lights.spotlight_0.id = 0
]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Light definition: spotlight_0
[2017-06-28 20:35:57 Info: 0] Tessellating 0 primitives
[2017-06-28 20:35:57 Severe error: 2] RUNTIME ERROR: LuxCoreRenderer can not render an empty scene
[2017-06-28 20:35:57 Info: 0] Writing resume film file
[2017-06-28 20:35:57 Debug: 0] Transmitting film (little endian=1)
[2017-06-28 20:35:57 Debug: 0] Transmitted 0 samples for buffer group 0 (buffer config size: 1)
[2017-06-28 20:35:57 Debug: 0] Transmitted film with 0 samples
[2017-06-28 20:35:57 Info: 0] Film transmission done (16 Kbytes sent)
[2017-06-28 20:35:57 Info: 0] Resume film written to '/Volumes/Seagate5TB_BackUP/REALITY/TEST_LUX-01_scene.flm'
[2017-06-28 20:35:57 Info: 0] Writing Tonemapped PNG image to file '/Volumes/Seagate5TB_BackUP/REALITY/TEST_LUX-01_scene.png'


Debug Log with just Mesh Light enabled:

[2017-06-28 20:59:20 Info: 0] Freeing resources.
[2017-06-28 20:59:20 Info: 0] Freeing resources.
[2017-06-28 20:59:20 Info: 0] Freeing resources.
[2017-06-28 20:59:20 Info: 0] Server requests interval: 180 seconds
[2017-06-28 20:59:20 Info: 0] Loading scene file: '/Volumes/Seagate5TB_BackUP/REALITY/TEST_LUX-003_scene.lxs'...
[2017-06-28 20:59:20 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02B.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02B.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02S.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02S.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02B.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02B.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02S.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02S.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBootT.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBootT.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBootT.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBootT.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png': 1024KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyesB_1007.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyesB_1007.jpg': 12288KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyes01_1007.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyes01_1007.jpg': 12288KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsB_1003.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsB_1003.jpg': 49152KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legs_1003.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legs_1003.jpg': 49152KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsS_1003.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsS_1003.jpg': 49152KBytes
[2017-06-28 20:59:23 Info: 0] Reusing data for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legs_1003.jpg'
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouthB_1005.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouthB_1005.jpg': 12288KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouth_1005.jpg'...
[2017-06-28 20:59:24 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:24 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouth_1005.jpg': 12288KBytes
[2017-06-28 20:59:24 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_arms_1004.jpg'...
[2017-06-28 20:59:24 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:24 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_arms_1004.jpg': 49152KBytes
[2017-06-28 20:59:24 Info: 0] Reusing data for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_arms_1004.jpg'
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[2017-06-28 20:59:37 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02B.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02B.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02S.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02S.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02B.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02B.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02S.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02S.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeftT.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeftT.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02B.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02B.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02S.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02S.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02B.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02B.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02S.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02S.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGloveT.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGloveT.jpg': 46875KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02.jpg': 46875KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGloveT.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGloveT.jpg': 46875KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_BUM.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_BUM.jpg': 18310KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_TR1.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_TR1.jpg': 11718KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01.jpg': 18310KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_03B.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_03B.jpg': 6591KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_ToulouseT_Base_TR.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_ToulouseT_Base_TR.jpg': 6591KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01B.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01B.jpg': 6591KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01BUMP.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01BUMP.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg': 46875KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png': 1737KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png': 1746KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:59:45 Debug: 0] Requested film tile count: 16
[2017-06-28 20:59:45 Debug: 0] Actual film tile count: 16
[2017-06-28 20:59:45 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-28 20:59:45 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-28 20:59:45 Debug: 0] QBVH SAH total cost: 1
[2017-06-28 20:59:45 Debug: 0] QBVH max. depth: 0
[2017-06-28 20:59:45 Debug: 0] QBVH node count: 1
[2017-06-28 20:59:45 Debug: 0] QBVH empty leaf count: 4
[2017-06-28 20:59:45 Debug: 0] QBVH not empty leaf count: 0
[2017-06-28 20:59:45 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-28 20:59:45 Debug: 0] QBVH primitive references: 0/0
[2017-06-28 20:59:45 Severe error: 46] No light sources defined in scene; nothing to render.

confused and stumped,
thank you,
sensei3dseeker

pciccone
Site Admin
Posts: 1806
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Thu Jun 29, 2017 9:45 am

I am as confused as you are. This is not at all how the program works normally. There is something interfering with the normal function of Reality but I don't know what that could be.
--
Paolo

ruthgibby
Posts: 1
Joined: Tue Oct 03, 2017 7:31 am
Contact:

Re: Update to No Image to LuxRender

Postby ruthgibby » Tue Oct 03, 2017 8:04 am

include the LuxRender engine but not all available exporter plugins. To export scenes to LuxRender you might need to download

User avatar
Marcel2586
Posts: 442
Joined: Sat Mar 05, 2016 7:42 am

Re: Update to No Image to LuxRender

Postby Marcel2586 » Sat Oct 07, 2017 4:00 pm

this would be funny if it weren't happening to me :shock:


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