Reality 1.2 Overview
Today Prêt-à-3D announces the upcoming release of Reality version 1.2, the acclaimed plug-in for DAZ Studio.
The Reality plug-in makes it possible to render any DAZ Studio scene via LuxRender, the stunning physically-based renderer. With Reality is it possibly to create photo-realistic images that rival the results found on high-end 3D environments.
Reality 1.2 adds more than 55 new features and numerous User Interface improvements that make the app simpler to use and more powerful. Reality 1.2 also adds a new cloud-based service named ACSEL Share that makes sharing and installing Reality shaders (materials) as simple as one click of the mouse.
Features at glance (full list and details here):
- Image Based Lighting (IBL). Easy to set up, gives astounding results.
- Studio preview for IBL. Position your IBL background in seconds.
- Point lights. Easy, fast, effective.
- Full light editor. Set all your light parameters inside Reality.
- Editable light groups. Get full access to dynamic lighting in LuxRender.
- Turn any material into a light. From LEDs to street lamps, make them shine
with just one click!
- Separate Sun and Sky adjustment. Adjust the sun and sky lights in Lux separately.
- Glossy Translucent. Great for hair, leaves and many other objects.
- New Glossy options. Translucent color, Surface fuzziness, finer controls, better
- New skin parameters. Even more realistic than before.
- Velvet. Excellent for clothing and drapes.
- Stained glass. Create mesmerizing light effects.
- Frosted glass. Simply amazing.
- And much more!
- ACSEL. Customize the shaders for any Studio model.
Once saved, Reality will used them automatically.
- Share. Share your custom shaders with one click.
A cloud-based service, free for all Reality users.
- Install. Install new ACSEL shaders shared by others.
It’s all inside Reality and requires only one click.
Expanded Texture Control
- MLIE support. Layered textures for make-up, tattoos, etc.
- Tiling. All textures can now by tiled up to 200 times.
- Displacement. Now side-by-side with the improved bump mapping.
- Alpha channel. For Metal, Water and Glass.
- Opacity. Full control without requiring a transparency map.
- Reload. One button to reset the texture to the original.
Easier to Use
- Enhanced compatibility. Compatible with many custom shaders,
Reality 1.2 makes it easy to move your scenes to LuxRender.
- Material selection. Reality highlights the material that was selected in Studio.
- Preview mode. Up to 200% faster than the standard rendering.
- Frame support. Playhead controls in Reality make it a snap to render
any frame in your animation.
- Memory conservation. Fits 32-bit machines better with up to 22% less RAM required.
- More frame sizes. Render at 200, 300 or 400% of the frame size.
- Export only. Make a scene without starting Lux.
These are just the top features of Reality 1.2. The full list and more details are available here.
“Reality 1.2 is the culmination of 18 months of development of this plug-in to bring the power of LuxRender to all Studio users at every level. With this release I believe that now Studio artists have the rendering power that just a few months ago was reserved for people able to invest several thousands of dollars in very expensive software. Reality 1.2 is the end of the high-end envy.” says Paolo Ciccone, software designer of Reality and founder of Prêt-à-3D.
Some feedback from Reality 1.2 artists
— Martin Frost
— Peter “Akhbour” Rex
— Dimension Theory
Price and Availability
Reality 1.2 runs under DAZ Studio 220.127.116.11 or above on Mac OS and Windows 32 and 64 bit variants. The release of Reality 1.2 is expected around February 28th, 2011, and will be on sale at DAZ 3D. The price for this release is the same of version 1.0: $79.95. For a limited time Reality 1.2 will be on sale at 35% off at $51.95. Existing customers of Reality 1.0x will upgrade for free.