Announcing Reality 4


Reality 4 Logo

Santa Cruz, California. Nov. 18, 2014.

Today we are happy to announce the upcoming release of Reality 4: the next version of our rendering solution for Poser and DAZ Studio artists!

Reality 4 is a stand-alone program that seamlessly integrates with either Poser or DAZ Studio, providing physically-accurate rendering for those applications. Reality 4 converts materials and lights to physics-based versions, and renders 3D scenes using LuxRender, the benchmark of physical accuracy in the 3D world.

Reality 4 is a major update and it provides a unified User Interface for users of Poser and DAZ Studio. With Reality 4, artists using Poser and DAZ Studio can retain the exact same workflow and tools when rendering their scenes. Same lights, same props and same User Interface.


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Reality is the simplest way of achieving astounding realism right in your app of choice. No need to use cumbersome export/import tools and work outside Poser or DAZ Studio. Do everything inside the app you know and love and obtain results that rival the ones provided by tools that cost thousands of dollars.

Reality seamlessly and automatically converts the scene’s materials and lights to provide you with physics-based versions.

You need real metal for a hero’s blade? Just right-click and convert the material to Metal. Select a preset and you’re done. Photo-realistic metal at your fingertips.

It’s just as easy to create photo-realistic glass. Just right-click and select Glass. No need to work with cumbersome shaders that never get close to the realism that you deserve.

You know how hard it is to create believable water in 3D. Not with Reality: right-click on a material, select Water and you’re done.

Fun to use

Reality materials are easier to use than either the Poser Material Room or the Studio Surfaces tab. Lights in Reality work like real-life lights, so that you can use them to create spectacular lighting effects. Rendering via Reality does not block Poser or Studio and you can work on other scenes while the render works in the background.

Reality’s material editor gives you the power to create amazing textures without the complexity of a node system.


A library of hundreds of Automatic Presets for popular characters and objects is included with Reality. For example, add Victoria 6 to your scene, and the Reality materials for the figure are set automatically. Just add light and render. The same is for V4, M4, Rio, Charlie-Neve, Alyson, Dawn, Dusk, Domina and many others. You can create your own presets and share them or sell them. Reality also provides support for the Gen3 figures (V3, M3, A3 etc), injecting new life into content that still has a lot to offer.

In addition to the Automatic Presets, the new Universal Presets can be applied to any material in your scene. You can save any number of presets and use them at any time with just a click of the mouse.

LuxRender, the renderer used by Reality, can use all the CPU cores in your computer. You can also add any number of render nodes either in a local network or via Internet.

Reality and LuxRender are compatible with 32- and 64-bit processors, allowing you to access all the memory in your system.

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Procedural Textures

An example of procedural texture in Reality

Universal Presets

The Preset Manager with gorgeous material preview


New features for Studio users

  • New Skin material with SSS (sub-surface scattering)
  • Light Emitting Materials
  • Non-blocking interface: keep Reality open while you work in Studio
  • Procedural textures: unleash the power of LuxRender to new levels
    • Bricks
    • Wood
    • Checkers
    • Clouds
    • and more!
  • Mix textures together for astounding effects
  • Six Water ripple presets and the ability to create your own
  • Automatic Presets library with presets for V6, M6, V4, and many others. Presets work between Studio and Poser.
  • Material library with presets for Metals, Jade, Latex etc. Make your own and reuse any time. Share them with other Reality artists.
  • User-defined volumes that can be assigned to any shape
  • Cloth material
  • Glass caustics
  • Material synchronization
  • Easy export-import of material presets
  • SmartIBL direct support
  • Simpler light editor
  • Support for Studio instances
  • And much more

New features for Poser users

  • Support for Genesis, Genesis 2, and every DSON-imported model
  • Automatic Presets library with presets for V6, G6, M6 and many others. Presets work across Poser and DAZ Studio.
  • Preset manager allows you import and export any number of presets with ease
  • Material library with presets for Metals, Jade, Latex etc. Make your own and reuse any time. Share them with other Reality artists.
  • User-defined textures with the Cloth material
  • Material synchronization
  • New look, which integrates perfectly with Poser
  • New Mesh Light with Snoot (to control light spill), and Gobo (to create special lighting effects)
  • Faster, more responsive UI
  • Support for International versions of Poser
  • Improved editing of procedural textures
  • Improved conversion of Poser materials
  • Automatic Installer
  • And much more

Pricing and availability

  • Reality 4 will be released on December 1st 2014.
  • There will be two versions of Reality 4:
    • Reality 4 – Poser Edition
    • Reality 4 – DAZ Studio Edition
  • For each edition, the price for new users will be just $49.95. Special discount pricing will run for a limited time at the launch of the product.
  • Reality will be available for purchase at this site and also through our distributors: DAZ 3D, Hobbyrenderer, Renderosity, RuntimeDNA and Smith Micro.
  • All previous users of Reality 1, 2, and 3 will be able to upgrade to Reality 4 for just $19.95.
  • Registered customers who bought Reality in November will be able to upgrade for free.
  • Reality works with Poser 9/Pro 2012 and above and DAZ Studio 4.6 and above.
  • Reality runs on both OS X and Windows.
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