I have a very minor update to Reality but one that can affect you if you use SLG. Build 220.127.116.11 has exactly two changes:
- Fixed bug in polish value for metal when rendering via SLG. Previously all polish values caused a mirror-like shine.
- Fixed bug that caused scene gamma value to be 1.8 on Mac OS. It’s now correctly set to 2.2.
- Included updated scripts to support hiding of body parts when using Genesis.
This is a free update.
To install this update you can simply restart Studio and Reality will show you the installation option. You can also download the update from the download page on this site.