On August 29th Reality 1.0 went on sale at the DAZ store and rendering for Studio and Poser changed forever.
Physics-Based Rendering–PBR for short–was a new technique for the 3D world in general and it was unheard of in the Poser/DAZ Studio universe. Reality introduced the concept and dominated the market for the years to come. 3D artists around the world became able to use lighting and materials as they were supposed to be: by absolutely accurate emulation of physical properties, instead of gross approximation as it was done before with renderers like 3Delight and Firefly. It changed the Poser/DAZ Studio market almost overnight.
For the past six years I had the privilege of serving this community of enthusiastic artists and making a living while doing so. You have welcomed Reality with open arms and produced an amazing body of work. I made new friends and discovered a world of possibilities that I could only imagine before. You provided great feedback and helped making Reality better.
Thank you very much for your continued support and friendship. To celebrate this milestone Reality and all presets will be on sale at 60% off for just two days.
Keep on rendering!
—
Paolo
Hi Paolo,
I’m really glad to be part of the revolution with you as our leader. Reality keeps getting better and better thanks to you, your hard work and dedication. It’s a pleasure to help make this wonderful product one of the best tool for the artists around the world!
Cheers,
Lyne
🙂
You’re too kind, Lyne. Thank you.
(I also remembered when I had an excellent grasp of spelling. It would appear that my fingers are getting more stupid the longer I live.)
It’s been both an honor and a pleasure to have a small hand in the creation and improvement of Reality, especially as I am merely a dilettante in both Poser and Reality. (What I am good at is making stupid mistakes that break things, and figuring out what I did so I can repeat it.)
Congratulations on an excellent body of work.
May you live long, and prospere.
Thank you very much, I really appreciate it. Same to you.