Apple has lost their mind

This is the first time that I blog in a long while. The reason for coming back is that I can’t believe what I read. Apple has deprecated OpenGL, the one tool that is absolutely INDISPENSABLE for running many advanced 3D programs today. DAZ Studio uses OpenGL to...

Six years ago Reality 1.0 was released

On August 29th Reality 1.0 went on sale at the DAZ store and rendering for Studio and Poser changed forever. Physics-Based Rendering–PBR for short–was a new technique for the 3D world in general and it was unheard of in the Poser/DAZ Studio...

Reality 4.3.1 released

Hi. A couple of weeks ago I posted a new version of Reality, 4.3.1, that fixes some issues with the saving and loading of automatic presets. No other changes were made and I strongly advice any Reality 4 user to update to this version. Both DAZ and Renderosity have...

A place for you: the new Reality Facebook Group

Hello everybody! You probably know that Reality has its own FaceBook Page, which was started a few years ago. While the page has been a good vehicle for us to communicate with you, the format of the Facebook Page does not encourage, or support, communication between...

Freebies and tutorials for Reality artists

Hello! Reality artist extraordinaire Marcel2586 has generously given us a series of props to be used with Reality. Not satisfied with doing just that, Marcel also provided exhaustive tutorials and demos on how to employ the textures and props. All this happened in...