Search found 99 matches

by Gederix
Mon Apr 16, 2018 9:55 pm
Forum: Reality News
Topic: Reality/Luxrender updates and/or status(?)
Replies: 9
Views: 2328

Re: Reality/Luxrender updates and/or status(?)

so the new sites up and the new lux is feature locked, so just bug fixes until release.
https://forums.luxcorerender.org/viewtopic.php?f=9&t=246
by Gederix
Tue Jan 30, 2018 1:38 pm
Forum: General
Topic: Issue with the skin textures in luxrender, gray tones
Replies: 1
Views: 618

Re: Issue with the skin textures in luxrender, gray tones

Well your first image shows where lux is looking for the textures, are they in fact where it is looking?
c:users/public/documents/poser 11 content/runtime/textures... etc.
by Gederix
Fri Dec 22, 2017 5:24 pm
Forum: General
Topic: What causes Lux to enter Leaf Mode and How to fix it?
Replies: 3
Views: 1140

Re: What causes Lux to enter Leaf Mode and How to fix it?

Leaf node, not mode. And I do not think it is something you have to worry about, see it pop up sometimes, non-critical error.
by Gederix
Mon Oct 02, 2017 12:59 pm
Forum: General
Topic: Comparative test rendering in DAZ Studio and in Reality
Replies: 3
Views: 1409

Re: Comparative test rendering in DAZ Studio and in Reality

I would think an ibl would be easiest to set up identically. Bigger issue for making honest comparisons will be adjusting your surfaces in Reality, specifically anything iray. Reality handles 3delight pretty well but still some things often have to be adjusted, but iray is a whole other ballgame, re...
by Gederix
Thu Sep 28, 2017 11:03 am
Forum: General
Topic: Animation
Replies: 3
Views: 1662

Re: Animation

The general practice (in daz anyway) is to export your animation frames with reality and then batch render them in lux, like a series of images. Use the 'render animation' button in reality and it will do this automatically: export the frames, start lux, add all your frames to the queue, start rende...
by Gederix
Mon Sep 18, 2017 10:40 am
Forum: General
Topic: Background rendering
Replies: 6
Views: 1773

Re: Background rendering

On the export thing - opening reality is all thats required. Once you have added the object in Daz you can open (or go back to if its already open) reality and go to the materials tab, you will see a listing of all the objects in your scene, so if your plane in daz is named simple plane you should s...
by Gederix
Mon Sep 18, 2017 10:34 am
Forum: General
Topic: Background rendering
Replies: 6
Views: 1773

Re: Background rendering

Reality renders whatever is in your scene, the white background in daz is just a viewport setting in daz, without something for reality to see you get black. Or you can select in reality for the background to render transparent and then drop in any background you want in a photo editing program. So ...
by Gederix
Thu Aug 24, 2017 10:52 am
Forum: Troubleshooting
Topic: Rendering camera does not match camera in DS
Replies: 4
Views: 1475

Re: Rendering camera does not match camera in DS

Sorry I did not notice the image links earlier, so in reality camera tab is your camera listed and selected?
by Gederix
Wed Aug 23, 2017 8:40 pm
Forum: Troubleshooting
Topic: Rendering camera does not match camera in DS
Replies: 4
Views: 1475

Re: Rendering camera does not match camera in DS

perfect shot comes with a camera thats locked, so I am guessing the scene is defaulting to that for the render. Look under your camera tab in reality and you will see your cameras and which one is selected for rendering.
You can unlock the camera in daz in the parameters tab dropdown menu.
by Gederix
Wed Aug 23, 2017 7:19 am
Forum: Troubleshooting
Topic: fireflies with IBL lighting and metal/glass surfaces
Replies: 8
Views: 3475

Re: fireflies with IBL lighting and metal/glass surfaces

If there are bump/normals/displacement maps for the hoops try dialing them down or removing them.

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