Search found 382 matches

by sigstan
Sat Aug 18, 2018 12:50 pm
Forum: General
Topic: OpenCL rendering with Reality/LuxRender - results so far
Replies: 11
Views: 18732

Re: OpenCL rendering with Reality/LuxRender - results so far

Hi TransformerMan Don't know if you have looked in the Reality render settings guid, that I did a long time ago: http://preta3d.com/forums/viewtopic.php?f=23&t=536 Max path length comes to mind as one of the parameters you should try to experiment with. Also please note that resolution is one of...
by sigstan
Sun Aug 05, 2018 8:08 am
Forum: Troubleshooting
Topic: Character's Eyes Not Working
Replies: 2
Views: 1293

Re: Character's Eyes Not Working

Hi Guys, Hope you are doing well. I am new to Reality and I was trying to render a character (Genesis 8). I am facing an error in rendering eyes. They always show white in color and some weird black stuff around the eyes as well. I am using Reality 4.3.1 and Daz 4.10 on iMac 5K. I really need someo...
by sigstan
Wed Jul 18, 2018 2:02 pm
Forum: Troubleshooting
Topic: Reality Not Recognizing a Titan V Card
Replies: 2
Views: 1665

Re: Reality Not Recognizing a Titan V Card

Titan V is probably too expensive to be considered for use with Reality and Luxrender ;) Anyway, it should work. Could you show a screen shot from the scene configuration tab? Try a simple scene with IBL and sphere using resolution 1024x768 and not using any extra boost mode. Also note that with Nvi...
by sigstan
Wed Jul 18, 2018 1:49 pm
Forum: Troubleshooting
Topic: Plug-in not showing in DAZ 4.10.0.123. Pro Edition (64Bit)
Replies: 2
Views: 1318

Re: Plug-in not showing in DAZ 4.10.0.123. Pro Edition (64Bit)

I had to reinstall Reality but plugin is not showing in render tab. Please see attachment. Which basically means that it has not been installed correctly. Only thing that I can see from your info is, that I normally would expect the path for Reality to be: C:\Program Files\DAZ 3D\DAZStudio4\plugins...
by sigstan
Mon Jun 04, 2018 4:38 pm
Forum: Troubleshooting
Topic: Reality makes Daz crash
Replies: 10
Views: 4554

Re: Reality makes Daz crash

I just updated to latest DS version 4.10.0.123 and latest Nvidia driver for my GTX 970 card (397.93) on Win 10 and have no issue with starting either DS or Reality, so it is not a general issue. That said you obviously has hit some kind of snag. Possible causes could be: ⋅ You could have a...
by sigstan
Sat May 26, 2018 10:33 am
Forum: Tips, techniques, and recipes
Topic: Edge Blend?
Replies: 1
Views: 5601

Re: Edge Blend?

I don't think it is possible do replicate edge-blend in Reality. There are similar techniques in DS that also cannot be replicated in Reality.
by sigstan
Sat May 26, 2018 10:29 am
Forum: Tips, techniques, and recipes
Topic: Reality Camera Lights (RCL) Freebie for DS (v2 May 2017)
Replies: 45
Views: 47436

Re: Reality Camera Lights (RCL) Freebie for DS (v2 May 2017)

Okay, good to know that they can be converted. I might have to look into it at doing a conversion at some point.
I believe I read some threads some time ago about issues with Iray and IES profiles, so the picky part is probably correct.
by sigstan
Sat May 26, 2018 10:25 am
Forum: General
Topic: Is Luxrender gone?
Replies: 17
Views: 25839

Re: Is Luxrender gone?

by sigstan
Sat May 12, 2018 12:27 pm
Forum: Tips, techniques, and recipes
Topic: Reality Camera Lights (RCL) Freebie for DS (v2 May 2017)
Replies: 45
Views: 47436

Re: Reality Camera Lights (RCL) Freebie for DS (v2 May 2017)

Niels.. Have you looked at the difference between mesh lights for Reality/Lux and Iray? I've been looking at them and it seems like the emmisive profile is the big difference. It would be very cool to use your lights modified for Iray... is that possible? I have not really looked much into iRay mes...
by sigstan
Wed May 09, 2018 2:09 pm
Forum: General
Topic: Iray Emissions settings translation to Reality
Replies: 1
Views: 5662

Re: Iray Emissions settings translation to Reality

Hmm, as far as I remember the Watts and Efficiency parameters are purely included to support the ability to simulate real life light sources by entering their appropriate values. This would mean that you should be able to obtain exactly the same lighting results using different combinations of Watts...

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