Search found 382 matches

by sigstan
Tue Apr 24, 2018 6:10 pm
Forum: General
Topic: Daz Studio vs Reality IBL rendering
Replies: 7
Views: 9689

Re: Daz Studio vs Reality IBL rendering

Yes you are right... I did diffeent test render with cubes with respectively 1, 2, 5 and 10 subdivisions and except for the first one, the "black" face disappears. But there is still a kind of different ghost light for each different subdivision? Yeah, I hadn't actually noticed. The highe...
by sigstan
Tue Apr 24, 2018 6:00 pm
Forum: DAZ Studio
Topic: The Daz Camera.
Replies: 2
Views: 5655

Re: The Daz Camera.

Interesting! Although mostly I guess we just end up selecting a focal length that looks good in a scene :) Only time I think about specific focal lengths in DAZ Studio, is when I'm trying to match a camera to an IBL background. It will look least distorted with a focal length similar to the one used...
by sigstan
Mon Apr 23, 2018 5:06 pm
Forum: General
Topic: interesting find regarding geometry exporting
Replies: 16
Views: 13565

Re: interesting find regarding geometry exporting

I'm using DAZ Studio 4.10.0.107 64bit and that still has the issue, so I do not think it has anything to do with the version of DS. But we have a situation where Reality 4 is not exporting the DS cube primitive correctly and given that Reality 2 apparently can export the same cube primitive correctl...
by sigstan
Sun Apr 22, 2018 2:59 pm
Forum: General
Topic: interesting find regarding geometry exporting
Replies: 16
Views: 13565

Re: interesting find regarding geometry exporting

Well, this is interesting. It should be a pretty straight forward geometry issue. A cube has 6 Faces, 8 Vertices, and 12 Edges. This is the minimal configuration, but assumes all faces are the exact same. If you want to vary the faces, for example put a different texture on each face, then you need ...
by sigstan
Sat Apr 21, 2018 2:54 am
Forum: General
Topic: interesting find regarding geometry exporting
Replies: 16
Views: 13565

Re: interesting find regarding geometry exporting

You can export an old scene definition to the new scene description language using this this lines of code in the lxs file: Renderer "slg" "string config" ["renderengine.type = FILESAVER" "filesaver.directory = /path/to/some/where/"] and then open the exporte...
by sigstan
Fri Apr 20, 2018 7:12 pm
Forum: General
Topic: Daz Studio vs Reality IBL rendering
Replies: 7
Views: 9689

Re: Daz Studio vs Reality IBL rendering

I think the issue has nothing to do with either lighting or IBLs. It is actually an example of the geometry issue that Rivaliant has recently raised in another thread (it was also raised years ago in the old forum). I'm pretty sure that the scene will display correctly, if the cube primitive in the ...
by sigstan
Fri Apr 20, 2018 6:10 pm
Forum: General
Topic: interesting find regarding geometry exporting
Replies: 16
Views: 13565

Re: interesting find regarding geometry exporting

My question is this Why Does Reality 2 export the models so much Better then Reality 4? I brought this up Years ago on the older Reality Forums. Why is noone confirming this to be an issue or at the least addressing any misunderstanding i'm having. Your results matches what I saw, when I originally...
by sigstan
Thu Mar 29, 2018 3:34 am
Forum: General
Topic: Geometry Export issues R2vsR4
Replies: 6
Views: 8151

Re: Geometry Export issues R2vsR4

maybe with primitives But you can see with the opening post that whatever this issue is, it has to do with how Reality exports geometry with completely flat surfaces because its happen to full props like the table or even building geometry I was primarily commenting on the issues you show with the ...
by sigstan
Tue Mar 27, 2018 1:49 am
Forum: General
Topic: Geometry Export issues R2vsR4
Replies: 6
Views: 8151

Re: Geometry Export issues R2vsR4

I've seen this one before, both when using volumes and in general use. I believe it has something to do with the way DS is creating primitives and how Reality reads these. It was not a problem in Reality 2.5, but with the introduction of Reality 4 it started appearing. Paolo has stated that DS is do...

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