Emulating sunlight within an indoor scene

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Joined: Tue Mar 22, 2016 6:40 pm

Emulating sunlight within an indoor scene

Postby vertigo345 » Tue Mar 22, 2016 7:00 pm

While working on a new scene, I managed to figure out a way to get decently-faked sunlight without having to use the sun tool, which tends to produce a huge amount of noise, and is generally very inefficient in terms of performance. This does require that the sun isn't in shot, though. Unsure of exactly how I'd do that if the need was to arise.

When I first started to light the scene, I placed my key light from the perspective of the camera, which is something I normally do.
Result was pretty awful, so I decided to place the light to the left of the characters, which was where the window was situated, and then enlarge it.
Then to make it look a little more convincing, I adjusted the colour temperature of the light to 8000.

Not perfect, but I think it does a decent job of emulating sunlight, while still rendering without tons of grain and fireflies.

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Re: Emulating sunlight within an indoor scene

Postby pciccone » Tue Mar 22, 2016 9:23 pm

Thank you for posting this great tip!

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Re: Emulating sunlight within an indoor scene

Postby Marcel2586 » Wed Mar 23, 2016 12:24 pm

this would be funny if it weren't happening to me :shock:

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