Texture based illumination

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Joined: Sun Sep 15, 2019 1:36 am

Texture based illumination

Postby Obsidianme » Sun Sep 15, 2019 1:59 am


I am using DazStudio v4.11.0.383 and Reality

I have 2 issues. One I would like to be able to render animations beyond 99 start frame eg any other frame would be nice after 99.

and my second is I would like to render an animation with a Television emitting light as it's texture.

A single frame render works fine, but as soon as I try to render with an animated texture it turns the light emission off.

My goal is to render an animation with the light from the television affecting the scene.

Any help would be most appreciated

Posts: 46
Joined: Mon Oct 09, 2017 6:43 am

Re: Texture based illumination

Postby Rivaliant » Thu Sep 19, 2019 6:14 am

I don't think there is a way to do that effortlessly

you would have to have a separate file for each frame of the tv and you would manually have to change them and manually export each frame of the full animation

as far as the light emission shutting off

that would be elviated from exporting each frame manually so that you can insure the settings stick

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