Update to No Image to LuxRender

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sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Tue Jun 27, 2017 1:17 am

pciccone,

The debug log on the reply is a new set up scene. Used the default Reality Start Scene found in the installed Reality folder in DAZ Studio. Used the default portrait camera with a default Victoria 7 figure.
One thing I noticed before I hit Render Frame... was the LuxRender location shown in Reality. Shows path as:
/Applications/Reality_DS/lux/LuxRender.app/Contents/MacOS/luxrender
My folder is the same ... just missing the Contents/MacOS/luxrender part
Could this be part of the problem that is causing the error in LuxRender?

New Scene debug log:
[2017-06-26 21:52:51 Info: 0] Freeing resources.
[2017-06-26 21:52:51 Info: 0] Freeing resources.
[2017-06-26 21:52:51 Info: 0] Freeing resources.
[2017-06-26 21:52:51 Info: 0] Server requests interval: 180 seconds
[2017-06-26 21:52:51 Info: 0] Loading scene file: '/Volumes/Seagate5TB_BackUP/REALITY/TEST2V7reality_scene.lxs'...
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png'...
[2017-06-26 21:52:51 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-26 21:52:51 Info: 0] Memory used for imagemap '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png': 1024KBytes
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapB_1007.jpg'...
[2017-06-26 21:52:51 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:51 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapB_1007.jpg': 12288KBytes
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg'...
[2017-06-26 21:52:51 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:51 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg': 12288KBytes
[2017-06-26 21:52:51 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapB_1003.jpg'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapB_1003.jpg': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapS_1003.jpg'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapS_1003.jpg': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Legs_NM_1003.tif'...
[2017-06-26 21:52:52 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:52 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Legs_NM_1003.tif': 49152KBytes
[2017-06-26 21:52:52 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapD_1003.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapD_1003.jpg': 49152KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapB_1005.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapB_1005.jpg': 12288KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapD_1005.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7MouthMapD_1005.jpg': 12288KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg': 49152KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapB_1004.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapB_1004.jpg': 49152KBytes
[2017-06-26 21:52:53 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapS_1004.jpg'...
[2017-06-26 21:52:53 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:53 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapS_1004.jpg': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Arms_NM_1004.tif'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Arms_NM_1004.tif': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapD_1004.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapD_1004.jpg': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7ArmsMapSSS_1004.jpg': 49152KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyelashesMapT01_1006.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyelashesMapT01_1006.jpg': 12288KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7EyeMapD01_1007.jpg': 12288KBytes
[2017-06-26 21:52:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg'...
[2017-06-26 21:52:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7LegsMapSSS_1003.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg'...
[2017-06-26 21:52:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapB_1001.jpg'...
[2017-06-26 21:52:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapB_1001.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapS_1001.jpg'...
[2017-06-26 21:52:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapS_1001.jpg': 49152KBytes
[2017-06-26 21:52:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Face_NM_1001.tif'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Face_NM_1001.tif': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapD_1001.jpg'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapD_1001.jpg': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7FaceMapSSS_1001.jpg': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapSSS_1002.jpg'...
[2017-06-26 21:52:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapSSS_1002.jpg': 49152KBytes
[2017-06-26 21:52:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapB_1002.jpg'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapB_1002.jpg': 49152KBytes
[2017-06-26 21:52:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapS_1002.jpg'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapS_1002.jpg': 49152KBytes
[2017-06-26 21:52:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Torso_NM_1002.tif'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/Victoria7_Torso_NM_1002.tif': 49152KBytes
[2017-06-26 21:52:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapD_1002.jpg'...
[2017-06-26 21:52:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-26 21:52:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/DAZ/Characters/Genesis3/Victoria7/V7TorsoMapD_1002.jpg': 49152KBytes
[2017-06-26 21:52:57 Debug: 0] Requested film tile count: 16
[2017-06-26 21:52:57 Debug: 0] Actual film tile count: 16
[2017-06-26 21:52:57 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-26 21:52:57 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-26 21:52:57 Debug: 0] QBVH SAH total cost: 1
[2017-06-26 21:52:57 Debug: 0] QBVH max. depth: 0
[2017-06-26 21:52:57 Debug: 0] QBVH node count: 1
[2017-06-26 21:52:57 Debug: 0] QBVH empty leaf count: 4
[2017-06-26 21:52:57 Debug: 0] QBVH not empty leaf count: 0
[2017-06-26 21:52:57 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-26 21:52:57 Debug: 0] QBVH primitive references: 0/0
[2017-06-26 21:52:57 Severe error: 46] No light sources defined in scene; nothing to render.

pciccone
Site Admin
Posts: 1733
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Tue Jun 27, 2017 7:52 am

No, I don’t think that is the issue. But instead of using the Reality default scene please start with a brand new scene from Studio. File | New , and then add the mesh light
--
Paolo

sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Tue Jun 27, 2017 10:37 am

New Scene; basic default DAZ room scene, added one mesh light.
Log says no light defined by screen shot shows mesh light in Reality

Debug log:
[2017-06-27 07:26:13 Info: 0] Freeing resources.
[2017-06-27 07:26:13 Info: 0] Freeing resources.
[2017-06-27 07:26:13 Info: 0] Freeing resources.
[2017-06-27 07:26:13 Info: 0] Server requests interval: 180 seconds
[2017-06-27 07:26:13 Info: 0] Loading scene file: '/Volumes/Seagate5TB_BackUP/REALITY/RoomMeshreality_scene.lxs'...
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Hardwood_Roughness.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Hardwood_Roughness.jpg': 49152KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Floor Texture.png'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Floor Texture.png': 768KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single Normal.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single Normal.jpg': 1254KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Electric Outlet Single.jpg': 1254KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Stucco Bump.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Stucco Bump.jpg': 768KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double Normals.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double Normals.jpg': 732KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Light Switch Cover Double.jpg': 732KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Picture.jpeg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Picture.jpeg': 20995KBytes
[2017-06-27 07:26:13 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Frame_Base_Color.jpg'...
[2017-06-27 07:26:13 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:13 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Frame_Base_Color.jpg': 3072KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Base_Color.jpg'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Base_Color.jpg': 49152KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Brackets_Base_Color.jpg'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Shelf_Brackets_Base_Color.jpg': 49152KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png': 1024KBytes
[2017-06-27 07:26:14 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Painting Texture.jpg'...
[2017-06-27 07:26:14 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-27 07:26:14 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Collective3d/Portrait Vignettes/Contemporary 5/Painting Texture.jpg': 49152KBytes
[2017-06-27 07:26:14 Debug: 0] Requested film tile count: 16
[2017-06-27 07:26:14 Debug: 0] Actual film tile count: 16
[2017-06-27 07:26:14 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-27 07:26:14 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-27 07:26:14 Debug: 0] QBVH SAH total cost: 1
[2017-06-27 07:26:14 Debug: 0] QBVH max. depth: 0
[2017-06-27 07:26:14 Debug: 0] QBVH node count: 1
[2017-06-27 07:26:14 Debug: 0] QBVH empty leaf count: 4
[2017-06-27 07:26:14 Debug: 0] QBVH not empty leaf count: 0
[2017-06-27 07:26:14 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-27 07:26:14 Debug: 0] QBVH primitive references: 0/0
[2017-06-27 07:26:14 Severe error: 46] No light sources defined in scene; nothing to render.

thank you,
sensei3dseeker
Attachments
Capto_Capture 2017-06-27_07-31-02_AM.png

pciccone
Site Admin
Posts: 1733
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Tue Jun 27, 2017 10:55 am

Can you please post all the settings for the light? I need to see the light editor in Reality.

Thank you.
--
Paolo

sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Tue Jun 27, 2017 9:27 pm

pciccone,

Reality Light Editor:
Stats if screen shot is not clear: Gain: 1.000 / Power: 100.00 / Effciancy: 17.00 / Light Group: Mesh Lights / Color Temp: 6500

thank you
Attachments
Capto_Capture 2017-06-27_06-25-27_PM.png

pciccone
Site Admin
Posts: 1733
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Tue Jun 27, 2017 10:09 pm

Thank you. I can't spot anything unusual, sorry.
--
Paolo

sensei3dseeker
Posts: 18
Joined: Sat Jan 21, 2017 9:34 pm

Re: Update to No Image to LuxRender

Postby sensei3dseeker » Thu Jun 29, 2017 12:09 am

Thank You piciccone for your time and effort to solve this problem. But as a final test with Reality, I did one more scene setup. This was the basic DAZ Starters tutorial.
I noticed that the debug log shows that with a mesh light enabled; LuxRender says no light defined, nothing to render. So I added a single spotlight and ran Realiity again; this time LuxRender says can't render an empty scene. Log defines the spotlight but not the mesh light.

Debug with both lights enabled:

[2017-06-28 20:35:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:35:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg'...
[2017-06-28 20:35:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:54 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:35:54 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg'...
[2017-06-28 20:35:54 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg'...
[2017-06-28 20:35:55 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:55 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg': 46875KBytes
[2017-06-28 20:35:55 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg'...
[2017-06-28 20:35:56 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:56 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg': 46875KBytes
[2017-06-28 20:35:56 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg': 46875KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png': 1737KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png': 1746KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:35:57 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:35:57 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:35:57 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:35:57 Debug: 0] Requested film tile count: 16
[2017-06-28 20:35:57 Debug: 0] Actual film tile count: 16
[2017-06-28 20:35:57 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-28 20:35:57 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-28 20:35:57 Debug: 0] QBVH SAH total cost: 1
[2017-06-28 20:35:57 Debug: 0] QBVH max. depth: 0
[2017-06-28 20:35:57 Debug: 0] QBVH node count: 1
[2017-06-28 20:35:57 Debug: 0] QBVH empty leaf count: 4
[2017-06-28 20:35:57 Debug: 0] QBVH not empty leaf count: 0
[2017-06-28 20:35:57 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-28 20:35:57 Debug: 0] QBVH primitive references: 0/0
[2017-06-28 20:35:57 Debug: 0] Preprocess thread uses seed: 3078866338
[2017-06-28 20:35:57 Debug: 0] Accelerator type: N3lux9QBVHAccelE
[2017-06-28 20:35:57 Debug: 0] Surface integrator type: N3lux14PathIntegratorE
[2017-06-28 20:35:57 Debug: 0] Sampler type: N3lux17MetropolisSamplerE
[2017-06-28 20:35:57 Debug: 0] LuxCore configuration: [
opencl.platform.index = -1
opencl.cpu.use = 1
opencl.gpu.use = 1
scene.epsilon.min = 9.99999975e-06
scene.epsilon.max = 0.100000001
renderengine.type = "PATHOCL"
path.maxdepth = 16
film.width = 720
film.height = 1280
film.outputs.LuxCoreRenderer_0.type = "ALPHA"
film.outputs.LuxCoreRenderer_0.filename = "image.exr"
film.outputs.LuxCoreRenderer_1.type = "DEPTH"
film.outputs.LuxCoreRenderer_1.filename = "image.exr"
sampler.type = "METROPOLIS"
sampler.metropolis.maxconsecutivereject = 512
sampler.metropolis.largesteprate = 0.400000006
sampler.metropolis.imagemutationrate = 0.0979492217
film.filter.type = "BLACKMANHARRIS"
film.filter.xwidth = 0.75
film.filter.ywidth = 0.75
]
[2017-06-28 20:35:57 Debug: 0] Camera type: N3lux17PerspectiveCameraE
[2017-06-28 20:35:57 Debug: 0] Creating camera: [
scene.camera.screenwindow = -0.5625 0.5625 -1 1
scene.camera.fieldofview = 30.9573002
scene.camera.lensradius = 0
scene.camera.focaldistance = 1.00000002e+30
scene.camera.cliphither = 0.00100000005
scene.camera.clipyon = 1.00000002e+30
scene.camera.shutteropen = 0
scene.camera.shutterclose = 1
scene.camera.autofocus.enable = 0
scene.camera.lookat.orig = 1.45000005 -3.70000052 1.90000021
scene.camera.lookat.target = 1.08705831 -2.80014944 1.65804708
scene.camera.up = -0.0906372517 0.224335119 0.970287859
]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera type: perspective
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera position: Point[1.45, -3.7, 1.9]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera target: Point[1.08706, -2.80015, 1.65805]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Camera clipping plane disabled
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Material definition: mat_default
[2017-06-28 20:35:57 Debug: 0] Creating spotlight: [
scene.lights.spotlight_0.type = "spot"
scene.lights.spotlight_0.conedeltaangle = 5
scene.lights.spotlight_0.coneangle = 31.25
scene.lights.spotlight_0.gain = 0.0337210558 0.0337210558 0.0337210558
scene.lights.spotlight_0.color = 66523.2031 63735.1172 67380.9375
scene.lights.spotlight_0.transformation = 0 0 -1 0 -1 0 0 0 0 1 0 0 0 0 0 1
scene.lights.spotlight_0.importance = 1
scene.lights.spotlight_0.id = 0
]
[2017-06-28 20:35:57 Debug: 0] [SDL][0.004] Light definition: spotlight_0
[2017-06-28 20:35:57 Info: 0] Tessellating 0 primitives
[2017-06-28 20:35:57 Severe error: 2] RUNTIME ERROR: LuxCoreRenderer can not render an empty scene
[2017-06-28 20:35:57 Info: 0] Writing resume film file
[2017-06-28 20:35:57 Debug: 0] Transmitting film (little endian=1)
[2017-06-28 20:35:57 Debug: 0] Transmitted 0 samples for buffer group 0 (buffer config size: 1)
[2017-06-28 20:35:57 Debug: 0] Transmitted film with 0 samples
[2017-06-28 20:35:57 Info: 0] Film transmission done (16 Kbytes sent)
[2017-06-28 20:35:57 Info: 0] Resume film written to '/Volumes/Seagate5TB_BackUP/REALITY/TEST_LUX-01_scene.flm'
[2017-06-28 20:35:57 Info: 0] Writing Tonemapped PNG image to file '/Volumes/Seagate5TB_BackUP/REALITY/TEST_LUX-01_scene.png'


Debug Log with just Mesh Light enabled:

[2017-06-28 20:59:20 Info: 0] Freeing resources.
[2017-06-28 20:59:20 Info: 0] Freeing resources.
[2017-06-28 20:59:20 Info: 0] Freeing resources.
[2017-06-28 20:59:20 Info: 0] Server requests interval: 180 seconds
[2017-06-28 20:59:20 Info: 0] Loading scene file: '/Volumes/Seagate5TB_BackUP/REALITY/TEST_LUX-003_scene.lxs'...
[2017-06-28 20:59:20 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02B.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02B.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02S.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02S.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBoot02.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02B.jpg'...
[2017-06-28 20:59:21 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:21 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02B.jpg': 46875KBytes
[2017-06-28 20:59:21 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02S.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02S.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBoot02.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBootT.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftBootT.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBootT.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightBootT.jpg': 46875KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/wallaceowyang/Documents/Reality/Runtime/Textures/Reality/Gobo/gobo-blank.png': 1024KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyesB_1007.jpg'...
[2017-06-28 20:59:22 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:22 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyesB_1007.jpg': 12288KBytes
[2017-06-28 20:59:22 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyes01_1007.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_eyes01_1007.jpg': 12288KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsB_1003.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsB_1003.jpg': 49152KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legs_1003.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legs_1003.jpg': 49152KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsS_1003.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legsS_1003.jpg': 49152KBytes
[2017-06-28 20:59:23 Info: 0] Reusing data for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_legs_1003.jpg'
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouthB_1005.jpg'...
[2017-06-28 20:59:23 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:23 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouthB_1005.jpg': 12288KBytes
[2017-06-28 20:59:23 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouth_1005.jpg'...
[2017-06-28 20:59:24 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:24 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_mouth_1005.jpg': 12288KBytes
[2017-06-28 20:59:24 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_arms_1004.jpg'...
[2017-06-28 20:59:24 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:24 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_arms_1004.jpg': 49152KBytes
[2017-06-28 20:59:24 Info: 0] Reusing data for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/Raiya/Jeane/RyJeane_arms_1004.jpg'
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[2017-06-28 20:59:37 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02B.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02B.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02S.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02S.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCape02.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02B.jpg'...
[2017-06-28 20:59:38 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:38 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02B.jpg': 46875KBytes
[2017-06-28 20:59:38 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02S.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02S.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeft02.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeftT.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSArmArmorLeftT.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02B.jpg'...
[2017-06-28 20:59:39 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:39 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02B.jpg': 46875KBytes
[2017-06-28 20:59:39 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02S.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02S.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGlove02.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02B.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02B.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02S.jpg'...
[2017-06-28 20:59:40 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:40 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02S.jpg': 46875KBytes
[2017-06-28 20:59:40 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGloveT.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGloveT.jpg': 46875KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSRightGlove02.jpg': 46875KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGloveT.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSLeftGloveT.jpg': 46875KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_BUM.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_BUM.jpg': 18310KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_TR1.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_TR1.jpg': 11718KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01.jpg': 18310KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_03B.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_03B.jpg': 6591KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_ToulouseT_Base_TR.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_ToulouseT_Base_TR.jpg': 6591KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01B.jpg'...
[2017-06-28 20:59:41 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:41 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/SWAM_Art/ToulouseHR/SW_Toulouse_01B.jpg': 6591KBytes
[2017-06-28 20:59:41 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01BUMP.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01BUMP.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPPlanters01.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg'...
[2017-06-28 20:59:42 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:42 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02B.jpg': 46875KBytes
[2017-06-28 20:59:42 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02S.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSCorset02.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg'...
[2017-06-28 20:59:43 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:43 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02S.jpg': 46875KBytes
[2017-06-28 20:59:43 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSBelt02B.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02B.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg'...
[2017-06-28 20:59:44 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:44 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02S.jpg': 46875KBytes
[2017-06-28 20:59:44 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/textures/Sarsa/DarkStorm/sDSPants02.jpg': 46875KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlowerTrans.png': 1737KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPFlower01.png': 2316KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdultT.png': 1746KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 4 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWPLeafAdult.png': 2328KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:59:45 Info: 0] Loading texture: '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png'...
[2017-06-28 20:59:45 Debug: 0] Defining a mipmap with 3 channels of type 0
[2017-06-28 20:59:45 Info: 0] Memory used for imagemap '/Users/Shared/My DAZ 3D Library/Runtime/Textures/FWDesign/SGPergola/FWBranchBrown.png': 192KBytes
[2017-06-28 20:59:45 Debug: 0] Requested film tile count: 16
[2017-06-28 20:59:45 Debug: 0] Actual film tile count: 16
[2017-06-28 20:59:45 Debug: 0] Building QBVH, primitives: 0, initial nodes: 1
[2017-06-28 20:59:45 Debug: 0] QBVH completed with 1/1 nodes
[2017-06-28 20:59:45 Debug: 0] QBVH SAH total cost: 1
[2017-06-28 20:59:45 Debug: 0] QBVH max. depth: 0
[2017-06-28 20:59:45 Debug: 0] QBVH node count: 1
[2017-06-28 20:59:45 Debug: 0] QBVH empty leaf count: 4
[2017-06-28 20:59:45 Debug: 0] QBVH not empty leaf count: 0
[2017-06-28 20:59:45 Debug: 0] QBVH avg. primitive references per leaf: 0
[2017-06-28 20:59:45 Debug: 0] QBVH primitive references: 0/0
[2017-06-28 20:59:45 Severe error: 46] No light sources defined in scene; nothing to render.

confused and stumped,
thank you,
sensei3dseeker

pciccone
Site Admin
Posts: 1733
Joined: Mon Feb 25, 2013 6:25 pm

Re: Update to No Image to LuxRender

Postby pciccone » Thu Jun 29, 2017 9:45 am

I am as confused as you are. This is not at all how the program works normally. There is something interfering with the normal function of Reality but I don't know what that could be.
--
Paolo

ruthgibby
Posts: 1
Joined: Tue Oct 03, 2017 7:31 am
Contact:

Re: Update to No Image to LuxRender

Postby ruthgibby » Tue Oct 03, 2017 8:04 am

include the LuxRender engine but not all available exporter plugins. To export scenes to LuxRender you might need to download

User avatar
Marcel2586
Posts: 425
Joined: Sat Mar 05, 2016 7:42 am

Re: Update to No Image to LuxRender

Postby Marcel2586 » Sat Oct 07, 2017 4:00 pm

ruthgibby wrote:include the LuxRender engine but not all available exporter plugins. To export scenes to LuxRender you might need to download


And!!!!!!!
Spam!
this would be funny if it weren't happening to me :shock:


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