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Tutorial: fixing wrong UV maps that create artifacts in render

by Pret-A-3D | Nov 30, 2015 | DAZ Studio tutorials

Sometimes a model might have a UV map defined incorrectly, which can cause subtle but visible artifacts in the render. This can be puzzling, as nothing seems wrong. The source of the problem is indeed very hard to spot. Fortunately it can be solved easily by using the...

The Complete Guide to DAZ Studio 4 is now available

by Pret-A-3D | Oct 15, 2013 | DAZ Studio tutorials, News

It’s with great pleasure that I announce today that “The Complete Guide to DAZ Studio 4” book is now available. This book is the culmination of a year of intense work, doing research, analyzing topics and working non stop to provide the most...

Tutorial: Creating DAZ Studio FBMs with welded figures

by Pret-A-3D | Jul 24, 2009 | DAZ Studio tutorials, Video Tutorials

Using welded figures for FBMs (Full Body Morphs) can cause the resulting morph to “explode” the target geometry, to corrupt it. In this tutorial I present a solution to the issue. By exporting a welded geometry it is therefore possible to create morphs...

Creating Full Body Morphs (FBMs) in Blender

by Pret-A-3D | Jul 21, 2009 | Blender, DAZ Studio tutorials, Video Tutorials

Blender 2.49 includes an update to the OBJ import/export that I added in order to support groups via Blender’s vertex groups. This made Blender capable of creating Full Body Morphs for Poser figures. Here is a quick tutorial that shows this new feature in...
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